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Survisland News

Alpha 0.8.0.5 Update Log


Added:
· Added fire interaction for animals, now they’ll fled from fire
· Added: items now will make splashes and sound when they drop into water
· Added: high temperature items dropping into water now will vaporize around water and decrease its temperature to water temperature.

Changed:
· Increased the width range for pottery editing
· Picking water containers from water source with pliers now will let the container be filled with water
· Adjusted the volume calculation for water containers
· Changed the size for fishes
· Snake behavior change: now they’ll decide fight or run by the distance with you when its alert meter gets full

Fixed:
· Fixed: Large rock’s size was not written into game save
· Fixed various errors with boiled fillets
· Fixed the issue that not allowing you to enter crafting mode on foundations
· Fixed an error thrown when shooting an arrow just acquired from an animal body
· Fixed: coconut crab cannot get hurt by fire

Alpha 0.8.0.4 Update Log

Added:
· Added some cooking recipes, now most fishes can be cooked inside a heated container with enough water.

Changed:
· Adjusted all item sizes
· Optimized focusing IK for melee combat
· Flint hatchet and flint pickaxe now can be hang on backpack

Fixed:
· Fixed: bundled food can also be eaten, and will throw an error when fully consumed
· Fixed: taking bundled item from attach slots will make them count as only one item
· Fixed: snakes cannot hit player
· Fixed: fish spear melee attack was determined as blunt damage
·Fixed: on inventory panel, using right mouse button to transfer arrows to quiver can sometimes cause error
· Fixed errors thrown by roasted and burnt snake meat
· Fixed: some furniture parts can throw error when using placing to build them

Alpha 0.8.0.3 Update Log

Changed:
· Changed the size of thin sticks, now they can be put in quivers
· Changed the max weight load of quiver from 100 to 2

Fixed:
· Fixed: when flying directly out of water, the water ripple sound does not stop
· Fixed: sometimes pallets can be invisible when game is loaded
· Fixed: an error thrown when throwing spears at snakes, and the spear will drop down into ground
· Fixed an issue that can cause the player not able to pick up any item when loaded game
· Fixed: added a function to auto-fix wall materials when loading wrong data from a saved game. Now all walls should sound as the same material as what they look like (stone walls can sound like wood when you hit them in previous versions)

Alpha 0.8.0.2 Update Log

Changed:
· Increased land animal spawn rate
· Now you need to hold E to drink from water source
· When placing items outside of crafting area in creative mode, now the items’ rotation will follow the terrain surface’s direction

Fixed:
· Added a protection to bump items up to ground when they dropped into the terrain
· Fixed the bug where can cause all items disappeared after loaded a game
· Fixed an error thrown when tool is destroyed after finished a craft recipe
· Fixed an error thrown caused by the quest system and crafting system

Alpha 0.8.0.1 Update Log

Changed:
· Animals now will reduce their speed when injured

Fixed:
· When stacked items are taken on the cursor and try to switch an item from hands, the item icon will stuck on scene.
· Fixed the issue that caused item duplication when getting roasted or dried.
· Fixed all the pottery recipes, now they can be properly crafted.
· Fixed the issue that caused unlocked craft recipes getting lost when loading games
· Fixed an error throwing when putting items out of the crafting space
· Fixed several bugs related to attached projectiles on animal bodies.
· Fixed the incorrect lighting/shadow on stone walls