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Update Set 0.95.x

Hi everyone,
Here are some of the changes for the update:

[h2]Level Generation[/h2]
  • Updated algorithm for an increased variety of rooms in the: Grotto, Temple, and Ice worlds.
  • Introduced faster and more thorough failsafes for path generation.
  • Reduced passageway bottlenecks


[h2]Enthral Ability Rework [/h2]
  • Opponents are enthralled for longer and are more durable in that state.
  • Holding down the ability button charges up an enthral bolt. If it hits an existing ally, it will refresh the timer.
  • Tapping the ability button will teleport any thralled allies to a given location (and they will attack anything the bolt hits).


[h2]Audio 🎼 [/h2]
  • Some new sound effects.
  • 3rd alternative music theme for Grotto of Guidance 🎼


[h2]Graphics [/h2]
  • Additional scenery for Cold Crust Caverns:
  • Posturized lighting effects.
  • Fixed glitch with left/right wall hanging objects not spawning.
  • Added trail effect for Icer Flyer attacks
  • Added new jump through platforms for Grotto of Guidance.


[h2]Balance Changes[/h2]
  • Decreased enemy spawn rate in the first world.
  • Spin turtles can no longer reach ridiculous speeds.
  • Added aiming cursor for the controller and made it more obvious when manually overriding aiming lock.
  • Multiple other adjustments


[h2]Bug Fixes[/h2]
  • Fixed switch to fullscreen mode offsetting screen to menu coordinates.
  • Fixed rare occurrence of passageway blocked by terrain.
  • Fixed issue where Snowhares were still invulnerable to most attacks after they had emerged.
  • Several other smaller bugs


Update 0.95.5
12th of June
  • Fixed bug where Grotto lore tablet prompt would not deactivate if helper prompts were disabled.
  • Updated graphics for Avalanche