Update 0.87: Improvements to combat and level generation
Hi folks,
Here's a breakdown of the update:
[h2]Better level generation:[/h2]
- Floating structures
- New room layout rules.
[h2]Upgrade forges:[/h2]
- Are now guaranteed to spawn once per world.
- Knockback modifiers can now apply to ranged weapons.
- New momentum modifier for ranged weapons.
[h2]Combat:[/h2]
- First melee strikes now (briefly) stun most enemies, disrupting their attacks (2.5 second recharge).
- Lowered average melee damage slightly & added a fractional slow down on hit to balance this.
- Updates to ranged weapons (as above)
- Chakram range and speed nerfed.
- We've enhanced the slash animation for melee weapons from this:
To this:
NOTE: If you'd like to swap between them, go to Pause>Other Option->Melee Slash Style.
[h2]Shops:[/h2]
- Increased range of items offered,
- Shops can now sell modified items (i.e., upgrades and flaws are randomly applied)
- locked items have a scarce chance of appearing
- Fixed text overflow bug with U.I.
[h2]Other:[/h2]
- Various optimizations and U.I. bug fixes.
- Luck status effect from opening all chests in the level now shows correctly.
[h2]Hot fix 14th of August:[/h2]
Fixed new level generation from becoming blocked.
[h2]Feedback is welcome![/h2]
Especially through the forums or on Discord:
https://discord.gg/qN9J5f4
Thanks, everyone!
Have a wonderful week ahead!