1. Aura of Worlds
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  3. Patch O.106.25

Patch O.106.25

  • Average number of extra chests per level has been increased (with less coins dropped per chests for rebalancing)
  • Improved distribution of treasure in level.
  • Shifted hammer, sword and dagger slash coordinates downward to be more consistent.
  • More enemy types now drop money on defeat.
  • Improved knockback mechanics from injury; making it more consistent when being hit on-ground vs. in the air.
  • Bronze knight shield has improved mechanics with repelling melee weapon strikes.
  • Bronze knight health buffed slightly.
  • Fixed display of control prompts for inventory hot slots at higher resolutions.
  • Fixed semi-transparent parallax of Ice world for higher resolutions.
  • Nerfed sharpness rune (12% extra damage->8%)
  • Updated Freeze Burst trap sprite:



[h2]Patch 0.106.22[/h2]

World Generation:
  • Fixed several uncommon creation glitches with hazard pits.
  • Adjusted decorative tiles at the very top and bottom of the level.
  • Reverted temple lava back to its original sprite based on player feedback and optimized its animation.


The Hunter:

  • Increased Time limit before the hunter appears on Normal (especially in latter levels and according to the biome), but reduced the time on Hard difficulty. We still encourage players to engage the hunter head-on when it is advantageous to do so (e.g. bouncing off it's head or redirecting it to hit enemies), but also want to encourage more exploration/experimentation early on.

    More details about the time changes here:
    https://steamcommunity.com/app/841600/discussions/0/6021892758155021421/
  • Hunter's charge attack rate starts of slower but increases to an even faster pace more gradually over time.
  • Stays stunned for longer after being hit by an explosive




Other:
  • Fixed bug with how an attacking possessed crate, bobbed up and down on jump-through platforms.
  • Updated game hints.
  • Updated cloud projectile physics (e.g. sap of weakness, frost phoenix ice breath and an upcoming trap for Mantle's Edge)
  • Buffed bronze knight shield bash slightly.
  • Adjustment to shield section of the tutorial.