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Super Animal Royale News

The Giant Emu Update is Here



Crikey, it looks like Super Saharaland has a new point of interest to explore, and it has arrived along with a herd of Giant Emus to ride!

Up to two Super Animals can hop on the back of a Giant Emu: the front rider controls the Giant Emu and its peck attack, while the back rider uses a jockey whip to trigger a speed boost.
  • Peck attack deals 45 melee damage through armor.
  • Giant Emus have 150 health points and change visual state as they take damage.
  • Heal your Giant Emu by using a campfire.
  • Giant Emus will absorb most damage for the player, but explosions and skunk gas will still harm each rider.
  • Giant Emus can be found in forests and will roam short distances when they don't have a rider.


[previewyoutube][/previewyoutube]
Make sure to explore Giant Emu Ranch, as seen in the Super Special Report!

St. Pawtrick's Day


To celebrate St. Pawtrick's Day 2020, you'll be able to earn 4 new items, and 3 returning items from 2019's event. Every match you complete gives you a 25% lucky chance to earn an item until March 29th at 11:59pm PDT!

Event Items to Earn:
  • Lucky Bow
  • Lucky Dress
  • Lucky Shirt
  • Lucky Hunting Rifle
  • Lucky Beard (2019 item)
  • Lucky Top Hat (2019 item)
  • Lucky Suit (2019 item)




New Super Animal Breed:
The Super Lucky Lion is now available in the Research Lab once you've unlocked Super Lion DNA at level 40, and is a permanent addition to the game (not exclusive to the event).

New Weapon: Hunting Rifle


Thomas Sledison watched the Giant Emu escape footage last week, so as a precaution, he’s been hard at work creating a new weapon.

The Hunting Rifle is a break-action weapon, so it only has a single shot before needing to reload, but is accurate for each shot. It fills the role of an entry level sniper rifle, and as such can be found in common (grey), uncommon (green) and rare (blue) tiers.

v0.93.0 Full Patch Notes


Highlights:
  • Check out the Giant Emu Ranch in the southeast corner of Super Saharaland.
  • Hop on a two-player rideable Giant Emu.
  • Earn the new Rancher Hat and the Rancher Outfit through two new milestones for getting kills with the Emu.
  • New weapon: the Hunting Rifle, a break-action sniper (available in common, uncommon and rare tiers).
  • The original Sniper is now only available in epic and legendary tiers. The epic version still spawns in the world, at the same rarity chance as an M16, and its bullet speed has been increased slightly.
  • The Super Lucky Lion is now available in the Research Lab and will be available permanently.
  • St. Pawtrick's items have a 25% chance of dropping after each match played until March 29th at 11:59pm PDT (4 new 2020 items + 3 returning 2019 items).


Weapon Balancing:
  • The regular Pistol's clip size is now 10 (previously was 8).
  • Magnum & Deagle bullet speed increased.
  • Poison Dart Gun does 10 damage per poison tick (up from 9). This means that two shots with poison darts can kill a full health player (unless they manage to heal to save themselves).
  • AK & M16 now do slightly less damage at further ranges (increased damage falloff).
  • AK & M16 per-shot recoil decreased, but total maximum recoil increased.
  • Uncommon/Rare AK bullet speed reduced by 1% and 2% respectively, and Epic/Legendary M16 bullet speed reduced by 2.5% and 3.5% respectively. These changes distinguish the AK and M16 more from snipers, which have the best bullet speed. It also reduces the amount of bullet speed variance between rarity tiers.
  • Skunk Bomb's damage per tick increased from 13 to 16, and total time from 5.4s to 8.4s.


Additional changes:
  • The amount of bounce in the Spectator Ghost's animation has been reduced to make it less distracting.
  • Fixed the map's flight arrows glitching when changing screen aspect ratio.
  • Fixed in-game chat allowing the typing of more characters than permitted.
  • The "Vehicle Kills" statistic has been renamed to "Hamster Ball Kills" and a new stat has been created for "Emu Kills"

Super Special Report: Unidentified, Giant Specimens Spotted on the Island

[previewyoutube][/previewyoutube]
BREAKING NEWS: Unidentified, giant specimens have been spotted on the island. Whatever they are, if you see them in our next update on Friday, March 13th, do not attempt to feed, pet, bludgeon or especially ride any escaped S.A.W. intellectual property.

Please warn your fellow Super Animals via Twitter, Facebook, or Super Carrier Pigeon:

https://twitter.com/AnimalRoyale/status/1235988594923368448

https://www.facebook.com/animalroyale/videos/136951940998988

A hungry hungry Super Animal has arrived in this week's update


The Super Hippos have arrived and they're hungry for battle. They've also brought with them a full platter of game updates, including mobility updates (heal and tape while slowly moving), weapon recoil adjustments, and further improvements to the inventory system.

The Super Hippo is a Super Animal of epic proportions, so it's unlockable in the Research Lab at level 70 alongside the Super Hyena. There's also 4 additional hungry hungry breeds to unlock on top of the base hippo:
  • Super Hippo
  • Super Periwinkle Hippo
  • Super Orange Hippo
  • Super Lime Hippo
  • Super Rose Hippo


Mobility and Recoil Updates

This update we've focused on polishing aspects of gameplay relating to movement and gunplay:
  • You can now move (albeit slowly) while healing or taping. This allows you to make slow progress away from the skunk gas, or recover a bit of armor/health while repositioning behind cover in a fight.
  • Movement on ice is more smooth now, and actions like reloading or healing won't cause instant slowing.
  • You can now heal and tape while sliding on ice.


Weapon recoil changes:
  • Aside from the Shotgun, all weapons now have minimal spread while moving and rolling. Since SAR is a mobility-focused game, we wanted to maintain that with aiming, and reduce randomness.
  • Each gun has a unique move speed slow-down while shooting. Previously all weapons had the same move speed while firing, but now certain guns like the Pistol and SMG will be able to move faster.
  • AK and M16 are now more accurate per shot and have less maximum spread.
  • Sniper now has much greater recoil per shot, and increased maximum spread. Recoil also resets faster while standing still.
  • Deagle and Magnum have a slower recoil reset rate, due to having less base spread and no spread from rolling.


Inventory Improvements (v2)

We've continued polishing our upgraded inventory system that we debuted last update based on our tests and your feedback in Discord:
  • Sounds have been added for open/closing your backpack (zip!), dropping items, and swapping the order of your weapons.
  • Animations have been added for open/closing inventory that act as a clearer visual cue for when you have your inventory open/closed.
  • The backpack icon is larger and has been moved down in-line with the top row of inventory, and changes between open and closed states.
  • Visual separation has been added between the inventory items you can activate (Health Juice and Super Tape) and the ones you're holding (ammo and armor). Ammo and armor are now faded out when inventory is closed to draw attention to Health Juice and Super Tape.
  • When inventory is opened, ammo and armor fade in and become selectable.
  • Increased the size of the top row of items and text so it's easier to see how much ammo, Super Tape and Health Juice you have.
  • Selected weapon now animates up when selected, and all weapons animate up when inventory is opened to indicate that you can interact with them.
  • Selection of weapons with the mouse now handles the buffer space between weapons better so that dragging them is more reliable.
  • Added a character animation for dropping an item.


Inventory tooltip improvements:
  • Added power bars, which make it easier to compare stats between different weapons.
  • Added stars to denote rarity (in addition to the colors).
  • More stats have been added for certain items, including the effect a weapon has on move speed.


Additional Updates

We've also made other subtle adjustments throughout the game, including raising the level cap and animating the spectator ghost:
  • The account level cap of 999 has been lifted. Players at the max level will continue to use the same gem from level 999 but can continue to increase their account level. We plan to allow gem selection (from all your unlocked gems) in a future update. Congrats to F8 for being the first player to reach level 999!
  • The spectate ghost's design has been improved and it is now animated!
  • Two new mod items are now available in the item pool: Plumfiggle's Plumbrella and Mango's pizza slice (worn as a hat)!
  • Chopsticks melee weapon now has a custom sound.
  • World spawn rate for the M16, Thomas Gun, and JAG-7 are now half of the previous rate, to better match their "epic" rarity. You can get lucky finding epic versions of these guns in the wild, but your best bet for getting your hands on one is the Mole Crate (which is also the only place you can get the legendary varieties)!
  • Poison Dart Gun now has no damage falloff (previously had a very tiny amount).
  • Shotgun reload sound shortened.


Fixes:
  • Fixed an invisible collision from shipping containers on the map.
  • Fixed a bug where sometimes players who were rolling didn't display the rolling animation to other players and looked instead like they were still running.
  • Fixed a bug where equipping an item on the endgame screen would not take effect upon returning to the main menu.
  • Fixed dresses stretching while taping.
  • Fixed some labels for Chinese, Korean and Japanese not using bold style.
  • Additional Translation fixes.

Happy Duos Day!


Happy Duos Day, Super Animals!

Sentimental puns and bullets are in the air on Super Animal Island for the final three days of the Year of the Super Rat event.

Invite your favorite Duos partner (or get matched with the Duo of your dreams using "fill") from now until February 17th at 12am PST / 8am GMT to get the Duos Day rose melee weapon. The Year of the Super Rat will conclude and Cheese Coins will stop dropping at the same time on the 17th (12am PST), but you'll also have 3 extra days to decide what to spend them on, until our next update drops on February 20th at 12am PST!

Duos Day Cards

We've also designed 12 printable Duos Day cards for you to show how much you care to all the special animals (and people) in your lives.

Download the full printable PDF with all 12 cards here.

Super Crank Raccoon is Here

Just in time for Duos Day, a new Super Animal breed has arrived in the Research Lab to join the fight: Super Crank Raccoon. You'll also now be able to earn his t-shirt as a regular (uncommon rarity) item drop, or watch our social media for codes next week.

Check out the full reveal in Crankgameplays's video:
[previewyoutube][/previewyoutube]
Hope you all have an amazing Duos Day and earn lots of Cheese Coins in the final days of the Year of the Super Rat event! We can't wait to share more about next week's update on the 20th soon.

New year, new Super Animals. The Year of the Super Rat begins!


The Year of the Super Rat is here, and it brings with it 5 new Super Rat and Mouse breeds in the Research Lab! You'll also earn Cheese Coins after each game which you can exchange for 9 limited-edition event items to celebrate the occasion.

The New Year also brings with it some major new game features. This includes the Super Animal preset system that allows you to name, save and switch between your favorite Super Animals as well as some highly-requested inventory system upgrades. You’ll now be able to share guns, ammo, health juice, and super tape amongst your squad to help you in your climb to the Top of the Food Chain!

Save and Name Your Super Animals with Presets
  • Create your very own Super Animals, name them and save them in the Customize screen for easy access.
  • Click the randomize button to randomize your animal, breed and outfit.
  • Saved animals will sync online between different computers (if you're using the same account).
  • Save up to 20 Super Animal presets.


BETA: Overhauled Inventory Management

We're in the process of overhauling inventory management and HUD and are super excited about how it's shaping up, so we wanted to release it early so we can get your feedback as we keep fine tuning and polishing it up! Let us know in Discord and on Steam forums what you think so far, and how you'd like to see it continue to evolve. We'll be continuing to update and improve it, so please mind the dust, and we hope you enjoy the preview!
  • Adjusted the HUD layout of weapons and items for easier access and management.
  • Tap i or hold ALT to begin managing your inventory.
  • Easily share ammo or weapons with teammates. Simply drag items off their slot to drop them (or press Y on controllers).
  • Primary weapons can be dragged between their slots to swap order (or press X on controllers).
  • Hold SHIFT while dropping an item to drop half the quantity of the stack (ex. if you have 50 Little Bullets, holding shift will allow you to drop 25 for a teammate). Press A on controllers to drop a half stack.
  • Inventory hotkey as well as the drop half-stack key can be rebound in settings.
  • Armor is now displayed in your inventory as well so it can be dropped too.
  • Tooltips have been added for all inventory items, displaying weapon stats and more.


Year of the Super Rat
Jan 23 - Feb 16
We're testing a new event format, so we want to hear your feedback and how you think it compares to previous events! Simply play games of SAR and get rewarded with Cheese Coins at the end of each match. The longer you survive, the more coins you get!

Exchange your Cheese Coins for 9 limited-edition event items:
  • Pink Lunar Shirt
  • Hanfu
  • Yellow Tang Suit
  • Mandarin Hat
  • Bamboo Hat
  • Wooden Chopsticks
  • Dadao
  • Red Paper Fan
  • Guandao


We're also bringing back all 8 of 2019's Lunar New Year items, which will randomly drop after matches during the event so you can collect them all. For players that finish the event early and have extra coins to spend: Cheese Coins can also be redeemed for a random item of Uncommon or higher quality.

Unlock 5 new Super Rat Breeds in the Research Lab:
  • Super Radioactive Rat
  • Super Lunar Rat
  • Super Field Mouse
  • Super Golden Mouse
  • Super Toy Mouse


All breeds are permanent additions to the Research Lab, and 2019's two special Super Pig breeds, the Super Lunar Pig and the Super Golden Pig, are also making their return!

Bamboo Biome Overhaul

The bamboo biome has been reworked: previously it could be difficult to navigate around certain bamboo formations and collisions were often unclear. With the new bamboo forest there are more open pathways, better clarity around collisions, and fewer small objects to get caught on. Let us know what you think!

As we say goodbye to the Year of the Super Pig and welcome in the Super Rat, the Bamboo Resort has received a brand new golden rat statue to mark the occasion. The resort's gates also have a brand new Spring Festival Couplet thanks to community member, Atuin (牛棚大師).

Right: 炮仗響穿竹外天
Left: 金蕉倉滿慶豐年
Middle: 春迎鼠瑞

Even More Updates
  • The epic M16 can now spawn in the world (only legendary remains exclusive to Mole Crates).
  • Skating speed on ice increased by 11%, but rolling no longer receives a bonus on ice.
  • Thomas Gun reload time increased to 1.7s from 1.5s.
  • Thomas Gun clip size reduced from 50 to 40.
  • Map & game data is now cached in memory so subsequent matches will load very quickly now.
  • Map and minimap text is now translated.
  • Updated several missing translations.
  • Made some performance improvements related to lighting and shadows. Players may see +10-20% or more FPS, but it will depend on whether your processor or graphics card is the bottleneck.
  • A few cosmetics (such as the Rainbow Baseball Cap) were moved to a texture atlas with no compression, which fixes some graphical artifacts.
  • Clothing & cosmetic bug fixes.
  • Fix for being stuck when throwing a grenade while entering a Hamster Ball.
  • Several art assets cleaned up and improved on size.
  • Removed some old unused environment art assets.