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Super Animal Royale News

Eggsactly the update you’ve been waiting for: Super Birds have hatched!



Birds of a feather can now kill together in the all new avian-themed Giant Eagle Landing zone. Join us in flocking to this new area, and make use of the overhauled progression system that includes new super challenges, DNA magnets, and a squads weekend to top it all off!!

If you’ve been watching our Twitter (and why wouldn’t you for Super Bird related updates) you might have seen that to kick things off this week, we just released our new trailer! We’re super happy with how it turned out, so first off we wanted to thank all of you who submitted foxy clips for it, and if you see yourself in it, DM us on Discord and we’ll hook you up with an item!
https://youtu.be/kWc2iItPNMM
If you’re not already a member of the Discord community, you can find us at discord.gg/animalroyale (or hit the Discord button in the main menu).

And now, back to your regularly scheduled giant feathery update patch notes…



SUPER FEATHERY ROYALE

The very first Super Birds are arriving on the island: 24 new feathery combatants bring the total Super Animal count up to 140! There are 4 new species (each with their own DNA), spread out through the Research Lab’s progression, and multiple breeds to create after you’ve earned each of them:

Super Songbird (available at level 1)
  • Super Canary
  • Super Blackbird
  • Super Lark
  • Super Robin
  • Super Zebra Finch
  • Super Bullfinch
  • Super Sparrow
  • Super Red Cardinal
Super Blue Jay (available at level 5)
  • Super Grape Blue Jay
  • Super Berry Blue Jay
  • Super Bubblegum Blue Jay
Super Owl (available at level 15)
  • Super Barn Owl
  • Super Pygmy Owl
  • Super Gray Owl
  • Super Snowy Owl
  • Super Eagle Owl
  • Super Horned Owl
Super Raven (available at level 20)
  • Super Hooded Crow
  • Super Shadow Raven
  • Super Albino Raven

You’ll also be able to earn the outfits of celebrity super birds including Blue Jay Z, Lady Caw Caw and Kelly Larkson! Glam.



GIANT EAGLE LANDING

The Super Birds arrive alongside their very own avian-themed land, Giant Eagle Landing, with fine establishments like Beakeasy (a seedy nightclub), Eggsotic Cuisine, Flappy Jacks, and the Giant Eagle Rides attraction. It’s a wonderful time to visit Super Animal World’s island, especially since Spring has sprung and the new cherry blossom trees are in bloom!



SUPER DNA MAGNETS

The Giant Feathery Update also adds the “Super DNA Magnet” item to the game, which enables players to focus all of their DNA earning on a specific animal for the next 3 matches. Each game played has a random chance of dropping one, and daily challenges will award them too! As a special thank you for supporting us in Early Access and being an awesome community, we’ve given all of you 3 Super DNA Magnets to try out (which will give you 9 games total of focused DNA earning)!



DAILY SUPER CHALLENGES

And the new Super Challenges system, debuting today, provides a new way to earn items including the new Super DNA Magnets. Completing tasks such as getting kills with a magnum, chopping tall grass to find items, or eating coconuts will earn you bigger and bigger rewards as the difficulty of the challenge ramps up. You’ll unlock a new challenge every day, stacking up to a maximum of three, and we’re starting you all off with a full 3 challenges. In addition to earning Super DNA Magnets from challenges, you’ll also be able to earn Animal DNA and Super Serum, and if you get a challenge you don’t like, you’ll be able to re-roll once per day to replace it with a new challenge!

SQUADS WEEKEND

Last but not least, you can gather up your flocks because we’re hosting a Squads weekend from April 5th-8th! We’ll be disabling Duos in the meantime, but it’ll return on Tuesday. Thank you so much for all of your help spreading the word about the game and continuing to bring new Super Animals into the fold! We’re excited to be able to enable all 3 modes permanently in the near future, and we keep making progress towards that goal with your help.

And some final smaller changes…
  • The winner's health bar is now shown at the end of the game (so you have proof that you were this close to killing them).
  • Sniper move speed multiplier lowered from 95% from 90%
  • The third level marshmallow stick now has... 3 MALLOWS.
  • Translation fixes
  • Fix for some server crashes

Thanks to community feedback, all bullets have been upgraded to be bananas!



We know we told you that the next major update for SAR would be April 5th, but we’ve had a major breakthrough at Pixile and we couldn’t help but release it immediately. After months of extensive research and community outreach to determine the best step forward for the game, we think we’ve cracked and peeled it. In the end, we had to pass on thousands of other features in order to pursue this new direction, but we think it was worth it and will take the game to the next level.

The key insight we discovered (with your help) was that of all the items in the game, bananas were the most deadly -- far moreso than bullets -- and as such we’ve made the decision to upgrade every weapon in the game to fire bananas. Not only do bananas make better projectiles, they’re also 100% compostable so none of your missed shots will go to waste! And we didn’t stop there: not wanting to leave melee weapons behind, we’re also granting every player, who plays at least one game between April 1-5, a giant banana melee weapon. Now, not only can you slip other animals with bananas, you can also smack and shoot them with the potassium rich fruit for maximum damage.

We’ve also been informed by a certain community Discord server, organized by banana loving Super Animals, that we should utter the phrase “praise banan” at the end of this post to grace your banans with the best of luck. So praise banan, and may all your banans fly true in your quests to reach the top of the food chain!

https://youtu.be/OdT0N_zox_A
Due to the gravity and importance of this update, we’ve looped the YouTube video revealing the feature 4 times to make sure you don’t miss a moment of the banan action.

St Pawtrick has arrived and brought new limited edition cosmetics!



Happy St. Pawtrick’s Day, Super Animals! This weekend, each game of Super Animal Royale has a chance to drop one of three limited edition St. Pawtrick cosmetic items. You’ll be able to earn all three items until Monday, March 18 @ 11:59pm PST, so grab your umbrella and get dropping!

Patch Notes v0.86.3

Earn all 3 limited edition St. Pawtrick’s items (each has a random chance of dropping after each game throughout the weekend):
  • Lucky Top Hat
  • Lucky Suit
  • Lucky Beard

And you can also now look as cool as RockitSage with the Super Geologist set of items, which can be earned individually as regular drops, or you can win the whole bundle by participating in RockitSage’s SAR giveaways on her stream:
  • Geologist Hat
  • Geologist Outfit
  • Geologist’s Hammer

We’ve also made some minor improvements:
  • You can now ready up even if your teammate is still in a game (in duos/squads).
  • A confirmation popup now appears when hitting the “leave” button to prevent mistakes.
  • Performance improvements for game memory usage

Super Fennec Friends Have Arrived for Squads Test Weekend 3


All your requests made their way to the gloriously large ears of Super Fennec Fox so today it bursts onto the scene alongside Super Twilight Raccoon, Super Wicked Monkey, and Super Deadly Panda! And with them they’ve brought another Squads Test Weekend and a big bag of 45 new cosmetic items.

The island has also experienced some quality of life updates including island terrain changes, grenade/banana auto-pickup and an additional, smaller final circle of life to reduce the number of chugging contests.

SAR Tonight Episode 3 Deadline Extended

We decided that because of the Squads Weekend we’d give you all the rest of the weekend to get some extra clips submitted for SAR Tonight Episode 3! Feel free to submit as many clips as you’d like: the new deadline will be the end of the day on Monday (March 11).

If you haven’t seen it, Super Animal Royale Tonight is our way of highlighting all the best plays and funniest moments from the past month on the island, submitted by all of you! We’ve already received a ton of amazing clips so we’re especially excited for how Episode 3 is shaping up!

Episode 1:
https://www.youtube.com/watch?v=H3WiHu7C1Ts&list=PLSsDwH8E5MUK7YGiMUEMIj5wFCB9kBx7K&index=2 Episode 2:
https://www.youtube.com/watch?v=IEdY-F-ktOI&list=PLSsDwH8E5MUK7YGiMUEMIj5wFCB9kBx7K&index=2
Clip Submission Guidelines for Episode 3
  • 1080p, 30fps video. If you record in a non-standard resolution there’s no guarantees we can use it, but if the clip is great we’ll try to find a way to crop it nicely to fit into 1080p.
  • Clips should be no more 30s
  • Clips can be high skill (to be featured in the Superest Kills segment) or funny (to be featured in the Blooper Scooper segment).
  • Reaction video/audio is encouraged and Streamer overlays are okay, but ideally they’re kept to a minimum (so they’re not too distracting from your clip).
Submit Your Clip Here:

Submission Deadline: March 11th, 2019 @ 11:59pm PST.
https://www.dropbox.com/request/ZQMexjdOEGrcZZWOJovH



Patch Notes:

Squads mode is back for the weekend! Duos mode is disabled until Monday.

New Super Animal breeds:
  • Super Fennec Fox
  • Super Wicked Monkey
  • Super Deadly Panda
  • Super Twilight Raccoon
45 New Cosmetic Items:
  • Robes in white, green, orange and yellow
  • Blue plaid robe
  • Green striped robe
  • Black mohawk
  • 14 mustaches (2 fully new mustaches + color variants)
  • 9 beards (1 new beard + color variants)
  • Brown and green aviator sunglasses
  • Light blue round glasses
  • 6 new colors of secretary glasses (blue, green, pink, purple, red, yellow)
  • 3 new colors of sunglasses (green, orange, yellow)
  • Just Khaki Pants
  • Just Jeans
  • Just Sweatpants (Gray)
Game Updates:
  • Map extended in the northeast and east, as well as many smaller changes across the entire island.
  • Added another end-game circle for the Super Skunk gas (to minimize chugging contests)
  • Grenades/bananas now auto-pickup if you already have one, or have none. To switch between bananas and grenades you’ll still need to hit E.
  • Super Tape drop rate increased slightly, both naturally and from crates.
  • Reduced the DNA and Serum cost slightly of several lower-level animals
  • Some minor performance improvements.
  • Fix for bananas disappearing when thrown against trees.
  • Fix for some animals having incorrect Medic Helmet graphic.

Super Milestones + Cosmetic Item Rewards


Hey Super Animals! We only released our previous update 5 days ago, so this one is a smaller update, but we still wanted to give you something fun and new to play with over the weekend! Today we’re adding Super Milestones to the main menu, which are items you can earn for completing specific tasks (like eating coconuts, getting hamster ball kills and chopping grass).

We tested a bunch of these in a previous update without any in-game interface, and the response was great, so today we’ve added more and we also have a new place for you to check your progress! Just click the flag icon in the main menu to check it out:





v0.86.0 Patch Notes

Super Milestones are here! Access the menu from the flag icon next to stats in the main menu. You can now see your progress towards all the milestones that we previously added to the game in addition to some fun new ones.

New milestones include:
  • Drinking health juice, using super tape, performing super jump rolls, and breaking enemy armor.
  • We also added a new milestone reward for collecting 5 mole crates.
Additional updates:
  • Minimap is slightly transparent now.
  • When landing inside a wall or object, the game will attempt to warp you out in the direction you were pushing.
  • Grenades now have a sound effect for when they hit the ground.
  • Equipped melee weapon skin will now be visible to teammates in the menu.
Fixes:
  • Animals in the Customize screen are now in the same order as the Research Lab.
  • Fix for bots landing and getting stuck in closed houses.
  • Translation fixes.
  • Fix for a bug where level 30 players saw items pop up overtop of the end-game screen.
  • Fixed the hit effect animation not playing on targets who were dancing, rolling, or in a banana-stun.
  • Fix for destructible objects like crates not being destroyable in the lobby sometimes.