Demo Patch 3/16
Hi Vertigoers,
I've updated the demo with a variety of bug fixes, new options, and other polish. No new content or anything, just a smoother experience.
Here's a complete list of the changes:
- Fixed some major bugs causing game to break after loading save
- Improved iron sights on revolver
- Improved BAMM model to reduce self intersection
- Rewrote UI code
- Improved low health fx
- Added options to change low health fx (in comfort settings)
- Added option to disable blood and gore
- Removed subtitles from some enemy voice lines cause they tend to spam
- Added HUD options
- made player immune to damage while loading a level, should fix softlocks where you die while exiting the level
- fixed thrown/dropped objects not keeping velocity when player is moving
- fixed bug where left hand would accidentally grab inventory and glitch out
- fixed health stations injecting even when empty
- BAMM health display is no longer rounded to the nearest 5%
- fixed bug causing some audio sources to become inaudible too quickly
- improved some audio culling to increase audio performance
- Teleporter now automatically sticks to valid targets to make teleporting more reliable
- Added some teleport blockers to prevent skips
- Added theme song vocals
- Added analog smooth turning
- Added joystick scrolling on UI
I've updated the demo with a variety of bug fixes, new options, and other polish. No new content or anything, just a smoother experience.
Here's a complete list of the changes:
- Fixed some major bugs causing game to break after loading save
- Improved iron sights on revolver
- Improved BAMM model to reduce self intersection
- Rewrote UI code
- Improved low health fx
- Added options to change low health fx (in comfort settings)
- Added option to disable blood and gore
- Removed subtitles from some enemy voice lines cause they tend to spam
- Added HUD options
- made player immune to damage while loading a level, should fix softlocks where you die while exiting the level
- fixed thrown/dropped objects not keeping velocity when player is moving
- fixed bug where left hand would accidentally grab inventory and glitch out
- fixed health stations injecting even when empty
- BAMM health display is no longer rounded to the nearest 5%
- fixed bug causing some audio sources to become inaudible too quickly
- improved some audio culling to increase audio performance
- Teleporter now automatically sticks to valid targets to make teleporting more reliable
- Added some teleport blockers to prevent skips
- Added theme song vocals
- Added analog smooth turning
- Added joystick scrolling on UI