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June 9th 2021 KP Shop Item Update

Hello Chasers!

Here are new premium items being added to KurtzPel on June 9th 2021.

[h3]KP Shop Update[/h3]
1. New ‘Aegis Knight Awakening Tome’ will be added.
Awakening Tome - 1,000 KP


2. New ‘Marine (Female) Emote, Costume, Accessories, and Weapons’ will be added.
※ All Marine (Female) Packages will only be sold from UTC+0 2021-06-09 After Maintenance - 2021-07-07 00:00. However, please note that all individual items will remain in the KP Shop.

Marine Emote Costume Package (Female) - 3,300 KP
※ Contains Marine Costume Outfit, Marine Costume Accessory, and Attention emote


Marine Costume Outfit Package (Female) - 1,700 KP
※ Only contains Marine Costume Outfit
Marine Costume Accessory Package - 1,100 KP
※ Only contains Marine Costume Accessories

^ Marine Costume Outfit + Marine Costume Accessories

Marine Costume Weapon Package - 1,200 KP
※ Contains 2 Marine Costume Weapon Select Cubes which lets you select 1 Marine Costume Weapon (Gauntlet, Elemental Burster, Soul Scythe, Orb, Sword & Shield, Kunai) of your choice.

※ Packages do not include Undergarments, so your appearance with this costume may vary from what is shown in the images above.

June 9th 2021 Weekly Maintenance Patch Notes

Beta Mode
1) 2 vs 2 Deathmatch (Beta Mode)
The Deathmatch (Beta Mode) will come to an end. We would like to thank every single one of you for testing and providing your feedback via the survey. We do our best to take your feedback and continue to improve KurtzPel.

2) Destruction – Beta Mode
Press (M) then select ‘Destruction’ on the ‘Battle’ tab to play the new 5v5 PVP mode.
To play Destruction, you must have 5 or more Karmas and you must choose 1 Karma that you want to play with for the entire match.
It is not an official mode yet so this mode can be enjoyed without worrying about win/loss records affecting your ranking.

Destruction (Beta Mode) Improvements
1) Ping System
While playing Destruction (Beta Mode), you will be able to communicate and strategize with your teammate with ease with the new Ping system.
2) Spectator System
When you are incapacitated by the enemy, you will be able spectate your living teammates with the new Spectator System.
While you are incapacitated, press the A & D key on your keyboard to spectate your living teammates.

New Awakening
• Aegis Knight Awakening
- Awakening is coming for Aegis Knight!

Improvement
• Eltheca Lighting Improvement
- Lighting intensity in Eltheca has been adjusted to make the character's skin tone and costume color to be most accurate to the actual color

Bug Fix
• General
- Fixed the bug where tooltip UI wouldn't show up while matchmaking as a party in certain situations
- Fixed the bug where semi-transparent costumes didn't have any shadow
- Fixed the bug where the Release Sky Lantern Emote would be tilted
- Fixed the bug where Season 3's G Rank emote didn't show any particle effects
• Survival
- Fixed the bug where the UI was showing up for your own skills rather than the player you were spectating
- Fixed the bug where 2 Chat UIs were showing up when chatting while incapacitated

• Survival & Custom Mission
- Fixed the bug when spectating, your character's name would be overlapped
• Lightning Fang
- Fixed the bug where Blink Kunai wouldn't hit the enemy properly in the air at times
• Dual Soul
- Fixed the bug when using Demon Mode, the enemy's semi-transparent costume would become more visible when you got near them
• Destruction
- Fixed the bug where your endurance wouldn't reset if you were incapacitated by a monster's certain attack
- Fixed the bug where the placement of the player wouldn't be refreshed if they leave the match
- Fixed the bug where the minion would look like character if you had the Simplified Appearance option enabled
- Fixed the bug where my level wouldn't show up during the Victory Emote screen
- Fixed the bug where the Heroic Buff Effect would show up while in the result screen
- Fixed the bug where the Tower's laser effect would show up at random in the result screen
- Fixed the bug where the skill key button wouldn't show up in certain situations

June 9th 2021 Weekly Maintenance Schedule & Patch Notes

Attention, Chasers!

Please check the weekly maintenance schedule below.

The following patch note pertains to contents that will be updated during the (UTC+0) June 9th,2021 Weekly Maintenance.
Maintenance will happen during the following times:


[h3]Beta Mode[/h3]
1. 2 vs 2 Deathmatch (Beta Mode)
The Deathmatch (Beta Mode) will come to an end. We would like to thank every single one of you for testing and providing your feedback via the survey. We do our best to take your feedback and continue to improve KurtzPel.

2. Destruction – Beta Mode
Press (M) then select ‘Destruction’ on the ‘Battle’ tab to play the new 5v5 PVP mode.
To play Destruction, you must have 5 or more Karmas and you must choose 1 Karma that you want to play with for the entire match.
It is not an official mode yet so this mode can be enjoyed without worrying about win/loss records affecting your ranking.


Game Rules
- Players: 5 vs 5
- Win Condition: Destroy the last tower in the enemy base
- Play Time Limit: None
- Special Rules
1) You must choose 1 Karma to play (You cannot switch Karmas while playing Destruction.) / Allies cannot use the same Karma
2) Equipment, Costume, Set Items, Karma Passives, and all other stat effects do not apply. All players will start the game with the same stats.
3) All characters will have the same set of motions and will not be adjusted to individual character features.
4) Combo limit has been removed for Destruction mode.

How to Play
1) Defeat enemy characters, monsters, and neutral monsters to increase your level.

2) When you level up, your stats will increase and you will unlock a skill or increase a level on a skill.
(When you level up, select the desired skill to level it up (default: number keys 1-4)

3)Defeat neutral monsters to gain buffs or summon monsters to your side.
- Golem: Defeat the Golem to have it become your ally for a set duration. Fight with it to destroy the enemy towers.
(A much stronger Golem will spawn after it is defeated for the 3rd time.)
- Chaos: Defeat the Chaos to grant your allies with powerful Hero Buffs for a set duration.

4)Make use of your character progression and neutral monsters to destroy enemy towers all the way to their final base tower to win.

Tip
1) Press the (G) key on your keyboard to see information about the current match.
2) Press the (B) key on your keyboard to recall to your base.
3) Go to designated region in your base to recover your HP.
4) Neutral monsters will start recovering HP if they leave their territory.
5) When you die, you will be respawned at the start point. Your respawn timer will increase with your levels.

Reward

Karma Balance Changes (Limited to Destruction)

[h3]Control Revamp (Limited to Destruction – Beta Mode)[/h3]
You can experience the control revamp in ‘Destruction’ – Beta Mode.
We limited the changes to Destruction so that you can play and test these changes for yourself before they are applied to the rest of the game.

1) Mana still Removed but Stamina is Restored
Mana will continue to be removed and skills will solely depend on cooldowns.
Stamina has been restored and Dash Spheres are removed.

2) Changes due to Stamina being Restored
Because stamina is restored the below will be changed.
- Dual Soul’s RMB command will consume stamina
- Blazing Fist’s Dash RMB will consume stamina
- Soul of Magus’ Aerial RMB will consume stamina
- Lightning Fang’s RMB will consume stamina.
- Ruler of Darkness’ Aerial Flight will consume stamina

3) Blow System removed
We decided to remove the Blow System because it was hard to recognize and also, it was frustrating to be stuck in a combo for so long.

4) Combining Dash & Evade has been Removed
We heard your feedback loud and clear and we decided to remove the decision to combine dash & evade as many of you pointed out that it actually took away the uniqueness and combo mechanics of individual Karmas. The dash & evade system has been restored to its original system.

5) Natural Recovery removed
This was removed due to giving winning players an advantage by encouraging them to run away with the lead and making the games boring as a result.
Also with this change, we removed restriction on healing skills healing only to specific amounts, so healing skills can now be 100% effective at all times.

6) Movement Speed Adjustment
We received many feedbacks that the current movement speed was too slow so we've made it a bit faster than before.
To account for kiting by ranged Karmas against melee Karmas, we gave melee Karmas 15% faster movement speed.

7) Knockdown, Breakfall Changes
- Knockdown State
Removed invincibility from Knockdown state. You can now take damage from attacks during Knockdown.
- Breakfall
Breakfall is used to get out of Knockdown quickly but follow-up attacks from enemies made this maneuver less effective than intended. Therefore, we added invincibility during Breakfall so that you can stand up from knockdown without taking damage!

8) Difficult Control Improvements
We made the following changes to address difficulties in Dash during Charging, using skills while Aiming, and recovering Special Resources.


[h3]Destruction (Beta Mode) Improvements[/h3]
1) Ping System
While playing Destruction (Beta Mode), you will be able to communicate and strategize with your teammate with ease with the new Ping system.
- While playing, hold down the ALT key to switch to 'Ping Mode' which will make your mouse cursor appear on top of the minimap.
- When you are in Ping Mode (hold ALT), you can still use your other keys and Ping Mode can be activated while you are incapacitated as well.
- You can ping your teammates on the minimap with LMB and RMB.


2) Spectator System
When you are incapacitated by the enemy, you will be able spectate your living teammates with the new Spectator System.
While you are incapacitated, press the A & D key on your keyboard to spectate your living teammates.
- A Key: Previous Teammate
- D Key: Next Teammate


[h3]New Awakening[/h3]
• Aegis Knight Awakening
- Awakening is coming for Aegis Knight!


- How to unlock Awakening
Reach Lv.20 and Karma Lv.6 on your character, then you will be able to talk to the NPC inside Eltheca to receive the Awakening Quest. Once complete, you will receive an item that will unlock your awakening. These awakening quests can be complete by playing dungeons within your level range or can be unlocked by purchasing Awakening Tomes in the KP Shop.


- Karma Skill Tree Expansion
When you unlock your awakening, you can level up your karma up to Lv.11 and you can become stronger with each level by acquiring passives or new skills.

Expanded Aegis Knight Skill Tree

Aegis Knight New Awakening Skill – Thunderous Charge
Charge forward and crash into an enemy with great force. If your charge is successful, the target hit will become airborne.
[previewyoutube][/previewyoutube]
Aegis Knight New Awakening Rage Skill – Grand Cross EX
Trap enemies in front of you then slash them in large, sweeping motion.
[previewyoutube][/previewyoutube]
With this update, all Karma's max level will be increased from 5 to 6 but only Sword Taliah, Dance of Wind, Diabolic Witch, Blazing Fist, Dual Soul, Sacred Guardian, Fallen Light, Ruler of Darkness, Soul of Magus, and Aegis Knight will be able to reach Lv.11 through Awakening.

- Awakening Gauge
Once you unlock your Awakening, you will be able to use the Awakening Gauge in dungeons.
Your awakening gauge will increase by dealing damage to monsters and the amount of gauge increased will depend on your damage. Once you have filled up your awakening gauge, you will be able to activate it with L-Alt key. When the Awakening Gauge is active, your movement speed, attack power, stamina recovery, and mana recovery will be increased for a set duration.

When your Awakening is active, you can perfectly dodge an enemy's attack to slow everything around you and gain additional movement speed, action speed, mana/stamina/hp recovery increase buff.

When you acquire the Awakening Rage Skill by hitting Lv.10 on your Karma, you will be able to use the Awakening Rage Skill by awakening with a full rage bar. The awakening rage skill must be used before the Awakening effect expires.

- Effect of Awakening Skills on PVP & PVE
Certain awakening system and skills will only be usable in dungeons. We are still reviewing the possibility of allowing awakening skills in PVP but only after awakening for all karmas are released.


[h3]Improvement[/h3]
• Eltheca Lighting Improvement
- Lighting intensity in Eltheca has been adjusted to make the character's skin tone and costume color to be most accurate to the actual color

Left - Before | Right - After

[h3]Bug Fix[/h3]
• General
- Fixed the bug where tooltip UI wouldn't show up while matchmaking as a party in certain situations
- Fixed the bug where semi-transparent costumes didn't have any shadow
- Fixed the bug where the Release Sky Lantern Emote would be tilted
- Fixed the bug where Season 3's G Rank emote didn't show any particle effects
• Survival
- Fixed the bug where the UI was showing up for your own skills rather than the player you were spectating
- Fixed the bug where 2 Chat UIs were showing up when chatting while incapacitated
• Survival & Custom Mission
- Fixed the bug when spectating, your character's name would be overlapped
• Lightning Fang
- Fixed the bug where Blink Kunai wouldn't hit the enemy properly in the air at times
• Dual Soul
- Fixed the bug when using Demon Mode, the enemy's semi-transparent costume would become more visible when you got near them
• Destruction
- Fixed the bug where your endurance wouldn't reset if you were incapacitated by a monster's certain attack
- Fixed the bug where the placement of the player wouldn't be refreshed if they leave the match
- Fixed the bug where the minion would look like character if you had the Simplified Appearance option enabled
- Fixed the bug where my level wouldn't show up during the Victory Emote screen
- Fixed the bug where the Heroic Buff Effect would show up while in the result screen
- Fixed the bug where the Tower's laser effect would show up at random in the result screen
- Fixed the bug where the skill key button wouldn't show up in certain situations






June 3rd 2021 Emergency Maintenance Patch Notes

Beta Mode
The following has been changed for the current 2 vs 2 Deathmatch (Beta Mode)
- Stamina consumption on Dash decreased by 25%
- Sacred Guardian's 'Sanctuary' HP heal amount decreased by 60%
- Melee Karmas' movement speed increased by 5%
- Melee Karmas' dash boost speed increased by 15%
- Fixed the bug where the safe zone didn't appear

June 3rd 2021 Emergency Maintenance Schedule & Patch Notes

[h3]UPDATE: Please note that the maintenance has been extended by 1 more hour. We apologize for the inconvenience.[/h3]

Attention, Chasers!

Please check the Emergency Maintenance schedule below.

The following patch note pertains to contents that will be updated during the (UTC+0) June 3rd,2021 Emergency Maintenance.
Maintenance will happen during the following times:


(*Above time periods are subject to change. In case of schedule change, we will update this announcement.)

[h3]Beta Mode[/h3]
The following has been changed for the current 2 vs 2 Deathmatch (Beta Mode)
- Stamina consumption on Dash decreased by 25%
- Sacred Guardian's 'Sanctuary' HP heal amount decreased by 60%
- Melee Karmas' movement speed increased by 5%
- Melee Karmas' dash boost speed increased by 15%
- Fixed the bug where the safe zone didn't appear