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KurtzPel News

[Announcement] ‘Supply Box (Nightmare)’ End of Sale

Hello, Chasers!

Please note that the Supply Box (Nightmare)'s sale will come to an end during the UTC+0 2021 July 7th (Wed) Maintenance.

Supply Box (Nightmare) that are already purchased before the end of sale date can still be used after the end of sale date but please note once the UTC+0 2021 July 7th (Wed) Maintenance ends, you will no longer be able to purchase the Supply Box (Nightmare).

Thank you.

[Announcement] End of ‘Season 8’ and ‘Season 8 Pass’

Hello, Chasers!
Season 8 is coming to an end.
Please see below for the Season 8 and Season 8 Pass end date.

Season 8 End Date
UTC+0 2021 July 7th (Wed) Maintenance

Season Pass - Season 8
You can purchase the ‘Season 8 Pass Bundle’ until the UTC+0 2021 July 7th (Wed) maintenance.
When the season ends, you can no longer complete challenges and level it up. Season level up items can be used for the next season pass.
Unclaimed rewards from Season 8 will be given to you at your first login after the maintenance. This reward can be claimed until the end of Season 9.
Make sure to claim your unclaimed rewards before Season 9 ends.

Season 9
Season 8 will come to an end on UTC+0 2021 July 7th (Wed) Maintenance.
Your rating will be soft reset once Season 8 ends and your new rank will be applied with Season 9.
Season 8's rank rewards will be given to you at your first login after the maintenance. This reward will be claimable until the end of Season 9.
Make sure to claim your unclaimed rewards before Season 9 ends.

Rank Soft Reset
Your Season 9 Rank will depend on your rank from Season 8.
All ranks will go down by 3.
The highest rank you can get from the reset is B1 and the lowest is D1.
However, all E ranks will be reset to E1.


Thank you.

June 23rd 2021 KP Shop Item Update

Hello Chasers!

Here are new premium items being added to KurtzPel on June 23rd 2021.

[h3]KP Shop Update[/h3]
1. New ‘Marine (Male) Package’ will be added
※ All Marine (Male) Packages will only be sold from UTC+0 2021-06-23 After Maintenance - 2021-07-21 00:00. However, please note that all individual items will remain in the KP Shop.

Marine Emote Costume Package (Male) 3,300 KP
※ Contains Marine Costume Outfit, Marine Costume Accessory, and Helmsman emote


Marine Costume Outfit Package (Male) 1,700 KP
※ Only contains Marine Costume Outfit

June 23rd 2021 Weekly Maintenance Patch Notes

Destruction (Beta Mode) Changes
- Karma Switching Allowed (2 Karmas only)
- Removed restrictions on duplicate Karma selections within same team
- Limited Matchmaking Periods (18:00 – 23:00 (5 hours) for each Server’s Time Zone)
- Increased Rewards
- Changed character nickname text color for neutral monster kill notification

Reduced Soul Scythe size while equipped
We reduced the size of Soul Scythe to make it easier to view it in various UIs. In both PVE and PVP, size and attack range remain unchanged while using the weapon. The size is only changed for when you have it equipped and resting on your back.

Improved Training Grounds Command and Skill Guide
We changed formal expressions of some commands and skills in Training Grounds.
Changes are centered around what ‘Launch’ and ‘Knocked Down’ means.
Previously, we used ‘Launch’ to note the situations where an enemy would be knocked up high into the air. From now on, regardless of the height to which enemies are sent, if the end result knocks enemy down on the ground, then that will be referred to as ‘Knocked Down’.
We will only use ‘Launch’ when the enemy is flung into the air without being knocked down.

AI Change
In AI PVP, we determined that ‘Sacred Guardian’ AI is more aggressive and has bigger influence on outcome of the match than other AIs and as a result, we decided to remove it.
We also added the new ‘Dual Soul’ AI.
We also made improvements to all remaining AI to move more naturally overall.

Bug Fixes
- Fixed the bug where the character would have its eyes closed during victory pose screen If the mission ended while the character was dead.
- Fixed the bug with special key input not registering if Karma switch key was changed from the default Tab.
- Fixed the bug where the AI Diabolic Witch character passed through its own ‘Ice Wall’
- Fixed the bug with the wrong roll cooldown showing on UI when switching to a karma with a different roll cooldown.
- Fixed the bug where you move too far when doing LMB + Evade with Kunai
- Fixed the bug where AI attack effect wasn’t showing while AI was attacking (red flickering)
- Fixed the bug where AI’s invincibility effect (white flickering) wasn’t showing

June 23rd 2021 Weekly Maintenance Schedule & Patch Notes

Attention, Chasers!

Please check the weekly maintenance schedule below.

The following patch note pertains to contents that will be updated during the (UTC+0) June 9th,2021 Weekly Maintenance.
Maintenance will happen during the following times:


(*Above time periods are subject to change. In case of schedule change, we will update this announcement.)

[h3]Destruction (Beta Mode) Changes[/h3]
- Karma Switching Allowed (2 Karmas only)
- Removed restrictions on duplicate Karma selections within same team
- Limited Matchmaking Periods (18:00 – 23:00 (5 hours) for each Server’s Time Zone)

- Increased Rewards

- Changed character nickname text color for neutral monster kill notification

[h3]Reduced Soul Scythe size while equipped[/h3]
We reduced the size of Soul Scythe to make it easier to view it in various UIs. In both PVE and PVP, size and attack range remain unchanged while using the weapon. The size is only changed for when you have it equipped and resting on your back.



[h3]Improved Training Grounds Command and Skill Guide[/h3]
We changed formal expressions of some commands and skills in Training Grounds.
Changes are centered around what ‘Launch’ and ‘Knocked Down’ means.
Previously, we used ‘Launch’ to note the situations where an enemy would be knocked up high into the air. From now on, regardless of the height to which enemies are sent, if the end result knocks enemy down on the ground, then that will be referred to as ‘Knocked Down’.
We will only use ‘Launch’ when the enemy is flung into the air without being knocked down.

[h3]AI Change[/h3]
In AI PVP, we determined that ‘Sacred Guardian’ AI is more aggressive and has bigger influence on outcome of the match than other AIs and as a result, we decided to remove it.
We also added the new ‘Dual Soul’ AI.
We also made improvements to all remaining AI to move more naturally overall.

[h3]Bug Fixes[/h3]
- Fixed the bug where the character would have its eyes closed during victory pose screen If the mission ended while the character was dead.
- Fixed the bug with special key input not registering if Karma switch key was changed from the default Tab.
- Fixed the bug where the AI Diabolic Witch character passed through its own ‘Ice Wall’
- Fixed the bug with the wrong roll cooldown showing on UI when switching to a karma with a different roll cooldown.
- Fixed the bug where you move too far when doing LMB + Evade with Kunai
- Fixed the bug where AI attack effect wasn’t showing while AI was attacking (red flickering)
- Fixed the bug where AI’s invincibility effect (white flickering) wasn’t showing