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Your SKINR Experience Improved

Colorful capsuleers,

The Equinox expansion introduced the first iteration of SKINR for ships, ushering in a new, creative era in New Eden. Today your spaceship artistry gets an update, with new improvements and enhancements coming to the powerful personalization tool. Both in response to your valuable feedback and as part of the phased rollout of SKINR, these updates elevate the design and sequencing experience, allowing you to specialize further as a designer and expand your creative capabilities.

[h3]Unlock Your Design Potential[/h3]
The new update introduces two new skills – Studio Management and Advanced Studio Management – which allow you to save up to 125 designs when fully trained. These powerful skills enable you to build and manage a comprehensive design portfolio, providing the flexibility and capacity needed to take your SKIN creations to unprecedented heights and establishing yourself as a premier designer in New Eden.

[h3]Refined Designs[/h3]
The design process has been made more intuitive, efficient and enjoyable, with the added ability to filter materials by finish type (matte, satin, or gloss), significantly simplifying the process of finding exactly what you need. Additionally, you will now see the sequence time displayed prior to finalizing your design, giving you better oversight and control over your creative process.

[h3]Stock Up to be Unstoppable[/h3]
Shopping for design components at the Paragon Hub has also been streamlined. You can quickly expand your stock of design elements by purchasing multiple stacks of a specific component in one go. The hull name is now also displayed when clicking on a SKIN in the hub, ensuring you always select the correct item for your specific needs.

[h3]Sequencing & Selling Supercharged[/h3]
The processes involved in sequencing and selling your SKINs have been optimized for greater clarity and convenience. Once you’ve finished designing your masterpiece, the button will now read “Finalize Design,” instead of “Sequence,” and once clicked it will present you with a detailed list of the components used and price breakdown. From there, you can start the sequencing process by clicking “Create SKIN.” Furthermore, you can now share your sequenced SKIN listings through chat, making the process of sharing and selling your creations easier, simpler and more transparent.

[h3]Ongoing Improvements[/h3]
This release is an important step forward for SKINR and the Paragon Hub, introducing numerous quality-of-life updates and bug fixes to enhance the overall experience. From refined UI elements to streamlined processes, these enhancements aim to ensure that time spent in the design studio is as enjoyable and productive as possible. But this is only the beginning. Upcoming updates will bring even more improvements, pushing the boundaries of what capsuleers can achieve in space. Your interest and patience is greatly appreciated, and your valuable feedback will inform further enhancements planned over the summer and beyond, improving on the tools that will bring your unique hues to New Eden.
Fly safe.

o7

https://store.steampowered.com/app/8500/EVE_Online/

https://store.steampowered.com/app/1872800/EVE_Vanguard/

Pulse | Equinox, Solstice, and Sovereignty

The Pulse, your source of news from New Eden, comes to you this episode from an Upwell Consortium facility!

[previewyoutube][/previewyoutube]
This episode contains details on the following:

00:00 - Intro
00:21 - Equinox (Upwell)
00:40 - Equinox (Paragon & more)
01:38 - Sovereignty transition
02:23 - EVE Vanguard: Solstice
02:46 - Alliance Tournament XX
02:58 - EVE Amsterdam
03:18 - Federation Day Packs & Warclone Omega
03:40 - Outro

Huge thanks to Amiomia and AjDuLion for providing EVE Amsterdam footage!
Learn more:
Equinox Paragon Hub Sovereignty Updates Solstice Alliance Tournament XX EVE Amsterdam Offers

https://store.steampowered.com/app/8500/EVE_Online/

https://store.steampowered.com/app/1872800/EVE_Vanguard/

Sovereignty Updates: Transition & Upgrades

Pioneering capsuleers,

The transition to a new sovereignty system is about to begin, ushering in a new era with unprecedented topology for nullsec space. In light of feedback from experienced pilots and the CSM, updates have been made to ensure that systems’ value and output facilitate freedom and strategy in sovereignty upgrades. 



Power output from most stars has been increased to raise the floor of the weakest ones, adding more strategic options, ensuring that every system can install sovereignty upgrades, and adding increased flexibility. The lowest power stars now provide 500 power, and the highest ones remain unchanged at 1,000, the average coming in at 651 power. Additionally, the power requirements for strategic upgrades, such as Cynosural Suppression, have been reduced, allowing defensive postures to be adopted in all systems. Supercapital Construction Facilities and the Advanced Logistics Network have also seen slight adjustments in power, workforce, and reagents, as detailed in this list: 

Upgrade Name  
Power  
Workforce  
Superionic Ice / Hour  
Magmatic Gas / Hour  
Supercapital Construction Facilities  
1750  
17500  
145  
0  
Advanced Logistics Network  
1250  
25000  
40  
0  
Cynosural Suppression  
500  
5000  
0  
2480  
Cynosural Navigation  
250  
1500  
0  
1095  
Minor Threat Detection Array 1  
270  
1890  
0  
0  
Minor Threat Detection Array 2  
550  
3850  
0  
0  
Minor Threat Detection Array 3  
850  
5950  
0  
0  
Major Threat Detection Array 1  
450  
2700  
0  
0  
Major Threat Detection Array 2  
900  
5400  
0  
0  
Major Threat Detection Array 3  
1450  
8700  
0  
0  
Tritanium Prospecting Array Lvl 1  
1750  
14000  
0  
0  
Pyerite Prospecting Array Lvl 1  
1750  
14000  
0  
0  
Mexallon Prospecting Array Lvl 1  
1750  
14000  
0  
0  
Isogen Prospecting Array Lvl 1  
1750  
14000  
0  
0  
Nocxium Prospecting Array Lvl 1  
1750  
14000  
0  
0  
Zydrine Prospecting Array Lvl 1  
1750  
14000  
0  
0  
Megacyte Prospecting Array Lvl 1  
1750  
14000  
0  
0  
Get the full spreadsheet here.
[h2]USE THE WORKFORCE[/h2]
Upgrades require some combination of power, reagents, and workforce, each with distinct characteristics and logistics. Power is a local resource that cannot be transferred between systems. Reagents are valuable resources that can be transported manually to where they are needed. Workforce is a flexible resource that can be managed in several ways: import, export, and transit, all of which can be set in the sovereignty hub for a particular system. The workforce can be exported from its source system to another system, and that can be via several other star systems along the route. The destination system should be set to import workforce into the system. Other systems along the route can be set to transit mode where the hub facilitates the movement of workforce through that system without utilizing any of it locally, ensuring that it can efficiently reach systems where it is most required. Each system can only import workforce from three system at most, and it can only be transferred within an alliance. 

[h2]FLEXIBILITY AND FREEDOM[/h2]
The new sovereignty system introduces a more flexible and rewarding upgrade path. Unlike the old system, where upgrades had to be installed sequentially from one level to the next, the new system allows you to directly install the upgrade level that suits your strategic needs. For example, the Major Threat Detection Array 3 can be installed without Major Threat Detection Array 2. This change grants greater control and customization over your infrastructure. Additionally, the new system features faster spawn rates for each signature, allowing groups to sustain in-space activities with less downtime. The escalation rates have also been accelerated, resulting in more dynamic and intense encounters. Moreover, the introduction of larger combat sites, such as the Forsaken Sanctums, provides significant challenges and rewards for larger ships like marauders. These enhancements are designed to create a more engaging and strategic environment in nullsec space, empowering you to make the most of your sovereignty and shape the future of New Eden. 

The Threat Detection Arrays will spawn anomalies based on the security status of the system, specifically spawning Hub to Forsaken Sanctum level combat sites. Minor Threat Detection Arrays can spawn Refuge to Rally Point level combat sites.



There may only be one Major and one Minor level Threat Detection Array online at any given time, and there is no longer a need to achieve certain levels of military and industrial indexes for the operation of upgrades. 

The number of spawns and the types of anomalies depend on security status. There are five different security bands and, keeping in mind that respawn rates have been increased as mentioned above, here is what you can expect from two of them with a Major Threat Detection Array: 

Security Status 
Anomaly  
Major 3 
Major 2 
Major 1 
-1 to -0.85 
Forsaken Hub  
 
Forlorn Hub  
 
Haven  
 
Sanctum  
 
Forsaken Sanctum  
0  


Security Status 
Anomaly  
Major 3 
Major 2 
Major 1 
-0.45 to -0.25 
Hub  
 
Hidden Hub  
 
Forsaken Hub  
 
Forlorn Hub  
 
Haven  
 
Sanctum  

[h2]YOUR CHOICE OF TOPOLOGY[/h2]
The new sovereignty upgrades give you the power to decide which types of ores will appear based on the upgrade you install. This added layer of control allows you to tailor your mining operations to better meet the strategic needs of your corporation or alliance. By selecting the ore types that best suit your objectives, you can optimize your resource extraction and ensure a steady supply of the materials you need. 



Similar to the combat anomalies, these new belts will spawn slightly faster. Only one of each type can be installed in a system at any given time, but a system with sufficient power output could install different Prospecting Arrays. Each upgrade also has the chance to spawn an additional Mercoxit anomaly. Additionally, mining anomalies from the Prospecting Array can trigger a mining escalation. 

Upgrade 
Mining Anomaly 
Types of Ore 
Tritanium Prospecting Array 
Veldspar 
Veldspar, Scordite, Plagioclase 
Pyerite Prospecting Array 
Mordunium Deposit 
Mordunium, Scordite, Pyroxeres, Omber 
Mexallon Prospecting Array 
Kylixium Deposit 
Kylixium, Plagioclase, Gneiss 
Isogen Prospecting Array 
Griemeer Deposit 
Griemeer, Omber, Kernite 
Nocxium Prospecting Array 
Nocxite Deposit 
Nocxite, Hedbergite, Ochre, Crokite 
Zydrine Prospecting Array 
Hezorime Deposit 
Hezorime, Eifyrium, Bistot 
Megacyte Prospecting Array 
Ueganite 
Ueganite, Ducinium, Arkonor 


[h2]NO-PAIN TRANSITIONS[/h2]
To support capsuleers during the transition period, a comprehensive reimbursement process will be implemented in stages over the next several months, similar to those executed for other major gameplay transitions in the past. Recognizing the considerable investments made in the previous system, this program will reimburse deprecated upgrades, TCUs, and blueprints through a combination of returning material input items, automatically converting some items into new types, and direct ISK refunds for others. This ensures that previous efforts and resources are not lost and can be redirected towards the opportunities the new sovereignty system provides. Additionally, the shift in power and resources necessitates changes in the places capsuleers call home. To ease this process, rigs can be removed from Upwell structures in sovereign nullsec space without being destroyed, allowing for the relocation of structures without incurring the typically substantial costs associated with rig removal and replacement. This will be available for structures deployed before 27 June, facilitating a smoother transition and enabling capsuleers to adapt their infrastructure to the new system without undue financial burden.

These measures, along with the advancements in sovereignty and mining capabilities, are designed to ensure a seamless transition and empower capsuleers to continue thriving and shaping the future of New Eden.

https://store.steampowered.com/app/8500/EVE_Online/

https://store.steampowered.com/app/1872800/EVE_Vanguard/

Equinox Expands: A New Update

[h2]Sovereign capsuleers, [/h2]
It’s been nine days since Equinox launched, and you have certainly been busy! SKINdustrialists have been traveling far and wide to find SKINR components in space to craft thousands of amazing designs, while the new Upwell industrial ships have been snagging kills left and right, as well as doing their fair share of exploding. Over in nullsec, orbital skyhooks are stocking up on superionic ice and magmatic gas, and Metenox moon drills are busy harvesting. 

[previewyoutube][/previewyoutube]
As part of the phased rollout of Equinox, IRIS has announced that the Paragon Hub will now allow the sale of player-created SKINs, three Homefront Operations have been added, tailored toward smaller groups, and there is an important announcement regarding the transition to the new sovereignty system. 

[h3]Unleash your creativity with SKINR[/h3]
Capsuleers, your wait is over! The Paragon Hub is now fully open, allowing you to trade your SKIN masterpieces, created through SKINR. Buy, sell, and showcase your unique ship SKINs, enhancing the personalization of your fleets, make massive profits from your artistic talents, and start building your design empire. Paragon is thrilled to support capsuleers in expressing their individuality and creativity. 


In an official statement, Paragon’s cybernetic liaison, IRIS, emphasized the importance of this new platform: “We are on a journey to help our capsuleer partners be more. By expanding the Paragon Hub, we are providing a unique opportunity for creativity and community engagement.”

In celebration of the launch of SKIN trading in the Paragon Hub, several EVE developers have crafted exclusive SKINs using SKINR. These one-of-a-kind creations will be sold in the Paragon Hub, with all proceeds (and associated fees) being donated to Art Without Borders, an Icelandic charity focused on the visibility of artists with disabilities. This is a unique opportunity to own a piece of EVE history and contribute to a worthy cause. Keep an eye on the Paragon Hub as of today for these rare finds and make sure to check back frequently to see the latest offerings from talented capsuleers.

Promote your designs on social media using the hashtag #SKINRShowdown and inspire others with your creativity. Paragon and IRIS are here to support you in making a name for yourself as a SKIN design powerhouse in New Eden. The SKINR journey will continue with exciting updates and upgrades in upcoming releases and expansions, with plans already in place to add the ability to share designs, more group-focused features, as well as new design elements and more.

[h3]TRANSITION TO THE NEW SOVEREIGNTY SYSTEM [/h3]
The Equinox expansion introduces new Upwell structures and customization opportunities: the sovereignty hub, sovereignty upgrades, the orbital skyhook, and the Metenox moon drill. These structures harvest and make use of a whole new set of resources to New Eden. These resources redefine what makes a system or constellation valuable, adding unprecedented topology to sovereign nullsec space.


Originally, the transition to this new system of sovereignty was due to start today on 20 June, however the start of the sovereignty transition is now being delayed until 27 June. This decision has not been taken lightly, and there is great appreciation for the impact that these changes will have. By listening to your feedback, discussions, and communicating extensively with the CSM, there are a few small changes that will be made in order to bring this new system more in line with how it was intended to be.

Next week you will get a full rundown of all the iterations being made, along with a breakdown of the new upgrades and what you can expect from each one. Giving you the right toolset to empower you to write your stories is the absolute priority. Thank you for your patience and understanding.

[h3]SMALL FLEETS, HUGE IMPACT [/h3]
In response to player feedback, three new Homefront Operations sites have been introduced, specifically tailored for groups of three players and set in highsec space. This change addresses the difficulty many capsuleers faced in consistently meeting the five-player requirement, allowing smaller teams to engage in these operations.


The new operations include Stabilize Rift, Salvage Research, and Traffic Stop. In Stabilize Rift, capsuleers will navigate a site filled with fully charged Destabilizing Arrays that must be drained using energy neutralizers. The objective is to reduce all batteries to below 20% charge simultaneously, all while managing enemy NPCs that attempt to recharge them. Salvage Research involves securing encrypted data from wreckage before the site’s reactor explodes. In Traffic Stop, capsuleers must use cargo scanners to identify NPCs smuggling Contraband Data and destroy them before they dock, while ensuring that no more than three civilians are harmed, otherwise the operation will be terminated

Only Tech I frigates and standard Tech I destroyers are permitted to enter these sites and the first pilot to activate the acceleration gate claims ownership, forcing others outside their fleet to face a suspect timer when activating the gate.

[h3]CELEBRATE SOLSTICE[/h3]
In addition to the reinvigoration of nullsec, and continuing with the new upgrades, planetside combat zones are more action-packed and dangerous than ever. The Solstice event for EVE Vanguard runs from 12:00 UTC on 20 June – 12:00 on 1 July, bringing the biggest update yet, including a stunning yet hazardous new map to conquer, new activities, objectives, and cool gadgets, in addition to gun SKINs, and much more. There has never been a more exciting time to jump into the in-development sandbox FPS.


[h3]MERCH STORE SKIN GIVEAWAY [/h3]
Upwell has introduced the new Equinox suite, ushering in a new era for nullsec, and celebrations are in order. For a limited time only, every purchase from the EVE Merch Store will come with a free Epithal Upwell Planetary Extraction SKIN. This offer is valid until 12 JULY. Head to the Merch Store today, stock up on amazing EVE swag, and get a free SKIN to show off in New Eden. 


[h3]SHAPE SPACE IN YOUR IMAGE[/h3]
Jump into the action now! Visit the Paragon Hub to explore and trade SKINs and prepare your territories for the sovereignty transition. Seize the dream of a more colorful New Eden and seize control of a reinvigorated nullsec.

https://store.steampowered.com/app/8500/EVE_Online/

[h3]ADD EVE VANGUARD TO YOUR WISHLIST[/h3]
You can now add EVE Vanguard to your Steam wishlist. Doing so ensures that you'll be among the first to know about release dates, special promotions, and any exclusive updates. Simply visit EVE Vanguard's Steam page, click on the "Add to your wishlist" button, or click the "Add to your wishlist" button below, and stay updated with all the latest news and developments.

https://store.steampowered.com/app/1872800/EVE_Vanguard/

Solstice has Begun

Attention Vanguard, 

The Solstice event is live now and runs until 12:00 UTC 1 July. Download the latest build right now from the EVE launcher and jump into the fray. This marks a significant step forward in the development of EVE Vanguard as the ultimate sci-fi sandbox FPS, set in the EVE Universe. 


Among the new additions coming with this event is an immersive yet treacherous new battleground with exotic flora, polluted waters, added verticality, and close-quarter combat that will test Vanguard warclones in unfamiliar terrain.

The update also debuts the adaptive weapon system, allowing players to modify gun behavior with swappable chipsets and switch between firing modes in combat.


New industry-focused objectives, tactical gadgets like proximity mines and motion scanners, and weapon SKINs round out the major additions.


With this combination of features, Solstice represents a leap forward in the evolution of the sandbox FPS experience, and of the Vanguard warclones by the Deathless Circle. Wherever this shrouded organization’s true ambitions may ultimately lie, it is clear that the development of this new breed of immortal warclone – and acquisition of related materials – is one of their top priorities. 

For an in-depth look at the challenges that await in Solstice, watch the latest In Focus video. 

[previewyoutube][/previewyoutube]
The Solstice event is a prime opportunity to experience the evolution of EVE Vanguard. Your skill and dedication in the combat zones will not only shape the future of the game, but also be well-rewarded.

Those who rack up the most impressive achievements can earn exclusive rewards.


[h3]TO THE VICTORS GO THE SPOILS[/h3]
Those of you who have participated in previous playtests may be eligible for rewards for your valor in combat. Everyone who participated in the First Strike December event will receive the Arkombine gun SKIN, and those who finished at least four out of six event challenges over the course of the monthly playtests will receive the EDENCOM SKIN. Eligible players will receive further information in their inboxes. In addition to these rewards, all warclones who participate in the Solstice event for at least one hour will receive a commemorative Solstice gun SKIN at a later date, so be sure to drop in and enter the fray to claim this bonus.


[h3]JOIN THE GROWING RANKS OF VANGUARD[/h3]
The Solstice event is open to all Omega players, and now is the perfect time to upgrade if you haven’t already. Act now to claim a free 7- day Omega offer, valid until 20 June.

After that, until 1 July, you can purchase the Warclone Omega Bundle to receive 14 days of Omega along with exclusive Arkombine Arisen SKINs for the Barghest and Moros Navy Issue.

All you have to do as an Omega clone is to install EVE Vanguard and as soon as the Solstice event begins, you’ll be ready for the combat zone.


[h3]SEIZE THE MOMENT, SHAPE THE FUTURE[/h3]
Solstice marks the final public event in EVE Vanguard for the coming months, and we encourage all players who want to contribute to its development to participate. For the next phase of EVE Vanguard’s development, EVE Vanguard Founders’ members will have the chance to continue playing the game in private playtests and help shape the future of ground combat in New Eden. Throughout Solstice and beyond, players can join the EVE Vanguard Founders’ community on Discord, where they will have direct access to developers, get a first look at concepts and prototypes, and make their mark in the ongoing development process. We look forward to announcing further public events and playtests in the future.

[h3]STAY UP TO DATE[/h3]
Stay tuned for all the latest information about EVE Vanguard and the Solstice event through upcoming live streams.

  • June 20, 14:00 UTC: Developers provide an in-depth preview of the Solstice event and new Vanguard features on Twitch.
  • June 21, 14:00 UTC: Watch all the new updates in action on the Live2Feet stream.
  • June 27, 14:00 UTC: Live Q&A session on the new Vanguard Discord server. Be sure to submit your questions in advance on Discord.

Watch the official EVE Vanguard Discord closely for details on future events, direct developer comms, tips and tricks, and to add your voice to the ongoing development process.


Stay sharp out there. Your next shot will topple empires. 

[h3][JOIN THE SOLSTICE][/h3]

[h3]ADD EVE VANGUARD TO YOUR WISHLIST[/h3]
You can now add EVE Vanguard to your Steam wishlist. Doing so ensures that you'll be among the first to know about release dates, special promotions, and any exclusive updates. Simply visit EVE Vanguard's Steam page, click on the "Add to your wishlist" button, or click the "Add to your wishlist" button below, and stay updated with all the latest news and developments.

https://store.steampowered.com/app/1872800/EVE_Vanguard/

/transmission acquired 
Origin: Embedded message via Equinox transfer relay shoh01/p6/Auviken/NAG/Citadel 
Timestamp: 126.06.18.21.15.33.0217 
//decrypt follows 
Orientation phase complete with all components on standby. 
Launch group in position with no indication of detection on insertion. 
Asset CISCs matching finalized defense grid whitelist schedule confirmed. 
Strike group may proceed to primary action phase of Solstice at next window. 
/ends