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Note : New Story Released & Multiple bugs fixed

UPDATE NOTES


[h2]What’s new:[/h2]
  1. Released the following story content, players are able to save your girl in this chapter;
  2. Opened the southeast, east and northeast zone of Holyland;
  3. Peak level and some of the peak attributes are available in campaign mode (unlock after the main quests are completed).
  4. Added a new gold item-HARD SHELL-that makes player be immune to knockback and stun effects;
  5. Added a blue secondary attribute buff to increase allies damage amount;
  6. Mercenaries are no longer affected by poison and fire circles;
  7. HP of mercenaries are increased under higher difficulty levels;


[h2]What have been fixed and optimized:[/h2]
  1. Fixed low drop rate of the hole puncher in campaign mode;
  2. Fixed the crackle sound when crusaders get landing;
  3. Fixed the problem where some mounts were too high to interact with items on the ground;
  4. Fixed the problem where players could swim in the ground of Bay Village;
  5. Fixed the problem where players got stuck beside save machine in Unreal Temple underground floor;
  6. Fixed the problem where you could not do the corresponding side project if you did not save Angel Bro in chapter 2 (if chapter 2 is not completed, then the quest begins at the gate of paradise town);
  7. Fixed the problem where you could not interact with NPC again if you did not commit sober pill quest after opening quest board in chapter 3;
  8. Fixed the problem where quest chain would break if you left the map and shut down the game when killing the white crusaders in the south zone of chapter 2;
  9. Fixed the problem where map indicator would point to exits that had been closed in some cross-map quests;
  10. Fixed the problem where indicator pointed to wrong direction when finishing some on-the-way quests;
  11. Fixed the problem where the sound of steps would cover up other sounds in battle;
  12. Fixed the problem where the sound of rainfall would be muted in battle;
  13. Fixed the problem that switching the BGM during cut scenes would disable the volume control;
  14. Fixed the screen jitter problem each time entering a new map;
  15. Fixed the problem where heavy usage of potions in MP mode would lead to overloading of the network thus lost the connection;
  16. Added a +1 badge exchange NPC icon at the map;
  17. Fixed the problem where +1 badge NPC could not be seen by those who did not finish certain side quests. Now players will know the specific tips of unlocking +1 badge exchange service;
  18. The performance of missile launch effects has been optimized;
  19. Optimized the blasts sound effects;
  20. Optimized the sound effect of weapon “two-handed hammer”;
  21. Optimized the sound effect of mount “mini-adventurer”;
  22. Removed the mosquito sound effect in Unreal Temple.