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G2 Fighter News

Note : Bugs fixed

Update Notes


  • Fixed the problem that incorrect EXP & Money output would either result players get kicked out of the room or undo data in multiplayer mode.

Note : Bugs fixed

Update Notes


  1. When a character is under control, now you can use a mount to immediately disengage control.
  2. Fixed an error where more than 100,000 healing amount could not be sent to other players in multiplayet mode.
  3. Fixed the problem that if a console player died and another player entered the room at this time an exception situation would occure.

Note : Bugs fixed

Update Notes


  1. Fixed the problem where quest "Emy's condition" in story mode had a high probability of getting stuck and failed to commit.
  2. Fixed the problem that a character's death caused the bonus attrbutes of a certain equipment set to be miscalculated.
  3. Fixed the HP recovery amount of Kabbalah cube.
  4. Fixed the problem where the sec-regen mechanism of Kabbalah cube and Explosion Helmet failed to take effect in certain situations.
  5. Fixed an error where cameras in certain areas of Unreal Temple would be directed to other players in multiplayer mode.
  6. Fixed the bug that all enemies would disappear after reconnecting when there's only one player in the room under multiplayer mode.
  7. Fixed the error that all players would get stuck on the loading bar if they tried to reconnect to multiplayer room server after being offline for more than 5 minutes.
  8. Fixed the problem that the damage of poison area failed to accumulate.
  9. Fixed a problem where healing aura would take effect repeatedly in multiplayer mode.
  10. Fixed an issue where overhealing from other players could break the HP limit in multiplayer mode.
  11. Fixed an issue where overhealing yourself could be considered as being under attack by system and trigger a series of abnormal effects in multiplayer mode.
  12. Fixed the problem that in multiplayer mode the resting base was not shielding radiation punishment effects.
  13. Modified the mechanics of power aura and defense aura, which makes them share the same mechinic with healing aura. It now emits a pulse every 0.5 seconds, and this buff last for 0.75 seconds.
  14. Enhaced the guidance of intercontinental missile radiation punishments. This effect will no longer affect your allies.
  15. The poison area radiation punishment effect has been replaced with purple special effect. Now you'll no longer see a lightning effect is emitted incorrectly.

Note : Bugs fixed

Update Notes


  1. Fixed the problem where characters would lose attributes or be uncontrollable after reviving in multiplayer mode.
  2. Fixed an issue where the camera was occasionally reset after resurrecting a character in multiplayer mode.
  3. Teammates collision has been removed in multiplayer mode.

Note : Bugs fixed

Update Notes


  1. Fixed the problem that in multiplayer mode allies' skills couldn't been seen.
  2. Fixed the damage calculation data disorder error.
  3. Fixed the problem where in multiplayer mode players who entered room later couldn't see the player on the mount occasionally.
  4. Fixed the peoblem where your ally would leave a residual shadow on the map if he happened to leave the room while you were loading.