Note : New Story Released & Multiple bugs fixed
UPDATE NOTES
[h2]What's new[/h2]
- Released two new maps (Eterhal & Deserted) and corresponding story line.
- Added a Mechanical Swordsman set.
- Single Piece Special Effect:
- BURGUNDY STINGER: Ranged weapon but depend on melee weapon mastery. Fires several Qi waves forward in an extremely high speed, and there is a chance to poison enemies.
- AMARILLO LIGHTNING: Ranged weapon but depend on melee weapon mastery. Fires several lethal penetrating Qi waves, and your CRI Rate gets increased while attacking speed gets slowed down.
- AZURE STREAM: Medium-ranged weapon but depend on melee weapon mastery. Wields cruel Qi waves to the fan-shape area in front, and there is a chance to frozen enemies.
- SWORDSMAN GOWN: ATK & HP RECOV armor. Each time you equip a new weapon of this set, the overall damage gets increased.
- PANTS OF GREY MATTER: ATK & HP RECOV legpads. Intelligence gets increased by 100 points.
- MECHA-POWERED BOOTS: ATK & HP RECOV boots. Moving speed will be limited lower than 14 m/s, every 1m/s exceeds the limit, then the damage immunity decreases by 2%.
- Set Effect:
- 2/6: When you use a sword from this set, other swords' damage dealt get increased and it could be at most stacked to 3 times.
- 4/6: The less your HP becomes, the more increasing your damage dealt & CRI Rate get.
- 6/6:Gets charged every 30 seconds. When you use any weapon from this set, skill Iai Slash will be triggered. And the damage dealt increases with overall attributes, not only depends on the intelligence points.
- Single Piece Special Effect:
- Added a Wild King set.
- Single Piece Special Effect:
- BONE SPUR: Medium-ranged weapon. Darts 3 bone spurs and deals penetrating damage to enemies. There is a chance to make your enemies keep losing HP for a while.
- HARSHLY PUNISH: Ranged weapon. Fires colorful lasers forward, there is a chance to randomly deal poison, scorch, and frozen damage to your enemy.
- ROJO BATTLEAXE: Melee weapon. Initiates rotation attack and deals scorch and armor-piercing damage to enemies.
- THICK PHLEGM VENTILATOR: ATK & DEF helmet. In a limited period of time, your damage dealt increases by certain amount each time you kill an enemy, until the increasing amount reaches its maximum.
- BOILING URINARY CATHETER: ATK & DEF legpads. Combat skill gets increased by 100 points.
- SUMMER WINTER BOOTS: ATK & DEF boots. Moving speed gets increased while damage immunity gets decreased.
- Set Effect:
- 2/6: Damage dealt of skill Whirling Blade increases.
- 4/6: If you cast Whirling Blade, the damage dealt of harshly punish and bone spur both get increased.
- 6/6: Generates a powerful tornado when casting skill Whirling Blade.
- Single Piece Special Effect:
- Added teleport feature to all sub-districts of Holyland.
- Put +1 badge to whole-map drops.
[h2]What have been optimized & fixed:[/h2]
- Updated Unity Editor to the lastest version, thus fixed the stability & Mem overflow problems.
- Balanced the clearing difficulty of Strip town.
- Expanded the pick-up range of treasure chests
- Reduced the peak data of RAM usage when loading, avoiding the crash problem for relatively low-configuration computers.
- Optimized the performance & loading speed problem of Unreal Temple underground scene.
- Lowered the sound volume of mounts.
- Fixed the problem where the boss fight in Strip town could not be ended.
- Fixed the crush problem after opening up treasure chest but not picking up the item inside and directly go saving the checkpoint.
- Fixed the problem where player could commit main quest of Chapter 3 at Mistland.
- Fixed the crush problem of sober pill quest.
- Fixed the problem where player could get in tank directly when riding a mount.
- Fixed the problem where grenades could possibly go through the ground.
- Fixed the shimmering problem if partical special effect.
- Fixed the display problem of NPC name board.
- Fixed the damage dealt amount display problem of item Mini Rocket Launcher.
- Fixed the text display problem of quest board in the right.
- Fixed the indicator problem when player is riding a mount.
- Fixed the damage & effect lacking problem of certain weapons.
- Fixed the problem that if player take off a single piece from a set then the effect of the whole set would go invalid.
- Fixed the context consistency problem.
- Fixed the problem that when player encouters Megan/Helen boss fight these two NPCs fails to switch to enemy states.
- Fixed the problem where Strip town's large map interface could be dragged without boundaries.