Note : Bugs fixed
Update Notes
- Fixed the problem where quest "Emy's condition" in story mode had a high probability of getting stuck and failed to commit.
- Fixed the problem that a character's death caused the bonus attrbutes of a certain equipment set to be miscalculated.
- Fixed the HP recovery amount of Kabbalah cube.
- Fixed the problem where the sec-regen mechanism of Kabbalah cube and Explosion Helmet failed to take effect in certain situations.
- Fixed an error where cameras in certain areas of Unreal Temple would be directed to other players in multiplayer mode.
- Fixed the bug that all enemies would disappear after reconnecting when there's only one player in the room under multiplayer mode.
- Fixed the error that all players would get stuck on the loading bar if they tried to reconnect to multiplayer room server after being offline for more than 5 minutes.
- Fixed the problem that the damage of poison area failed to accumulate.
- Fixed a problem where healing aura would take effect repeatedly in multiplayer mode.
- Fixed an issue where overhealing from other players could break the HP limit in multiplayer mode.
- Fixed an issue where overhealing yourself could be considered as being under attack by system and trigger a series of abnormal effects in multiplayer mode.
- Fixed the problem that in multiplayer mode the resting base was not shielding radiation punishment effects.
- Modified the mechanics of power aura and defense aura, which makes them share the same mechinic with healing aura. It now emits a pulse every 0.5 seconds, and this buff last for 0.75 seconds.
- Enhaced the guidance of intercontinental missile radiation punishments. This effect will no longer affect your allies.
- The poison area radiation punishment effect has been replaced with purple special effect. Now you'll no longer see a lightning effect is emitted incorrectly.