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G2 Fighter News

Note : Bugs fixed

Update Notes


  1. Fixed the teleport problem in Holyland north zone.
  2. Fixed the problem in chapter 4 where player failed to exchange +1 badge in Steem.
  3. Fixed the problem where player failed to complete quest of saving Ivan in Eterhal after saving a checkpoint.
  4. Fixed the problem where Conan the Wild was able to knock player away to the edge of the map with a single punch.
  5. Fixed tri-color grenade & bone spur damage amount displaying problem.
  6. Fixed the problem that certain weapons would get unlimited damage increasing.

Note : New Story Released & Multiple bugs fixed

UPDATE NOTES


[h2]What's new[/h2]
  1. Released two new maps (Eterhal & Deserted) and corresponding story line.
  2. Added a Mechanical Swordsman set.
    • Single Piece Special Effect:
    • BURGUNDY STINGER: Ranged weapon but depend on melee weapon mastery. Fires several Qi waves forward in an extremely high speed, and there is a chance to poison enemies.
    • AMARILLO LIGHTNING: Ranged weapon but depend on melee weapon mastery. Fires several lethal penetrating Qi waves, and your CRI Rate gets increased while attacking speed gets slowed down.
    • AZURE STREAM: Medium-ranged weapon but depend on melee weapon mastery. Wields cruel Qi waves to the fan-shape area in front, and there is a chance to frozen enemies.
    • SWORDSMAN GOWN: ATK & HP RECOV armor. Each time you equip a new weapon of this set, the overall damage gets increased.
    • PANTS OF GREY MATTER: ATK & HP RECOV legpads. Intelligence gets increased by 100 points.
    • MECHA-POWERED BOOTS: ATK & HP RECOV boots. Moving speed will be limited lower than 14 m/s, every 1m/s exceeds the limit, then the damage immunity decreases by 2%.
    • Set Effect:
    • 2/6: When you use a sword from this set, other swords' damage dealt get increased and it could be at most stacked to 3 times.
    • 4/6: The less your HP becomes, the more increasing your damage dealt & CRI Rate get.
    • 6/6:Gets charged every 30 seconds. When you use any weapon from this set, skill Iai Slash will be triggered. And the damage dealt increases with overall attributes, not only depends on the intelligence points.
  3. Added a Wild King set.
    • Single Piece Special Effect:
    • BONE SPUR: Medium-ranged weapon. Darts 3 bone spurs and deals penetrating damage to enemies. There is a chance to make your enemies keep losing HP for a while.
    • HARSHLY PUNISH: Ranged weapon. Fires colorful lasers forward, there is a chance to randomly deal poison, scorch, and frozen damage to your enemy.
    • ROJO BATTLEAXE: Melee weapon. Initiates rotation attack and deals scorch and armor-piercing damage to enemies.
    • THICK PHLEGM VENTILATOR: ATK & DEF helmet. In a limited period of time, your damage dealt increases by certain amount each time you kill an enemy, until the increasing amount reaches its maximum.
    • BOILING URINARY CATHETER: ATK & DEF legpads. Combat skill gets increased by 100 points.
    • SUMMER WINTER BOOTS: ATK & DEF boots. Moving speed gets increased while damage immunity gets decreased.
    • Set Effect:
    • 2/6: Damage dealt of skill Whirling Blade increases.
    • 4/6: If you cast Whirling Blade, the damage dealt of harshly punish and bone spur both get increased.
    • 6/6: Generates a powerful tornado when casting skill Whirling Blade.
  4. Added teleport feature to all sub-districts of Holyland.
  5. Put +1 badge to whole-map drops.


[h2]What have been optimized & fixed:[/h2]
  1. Updated Unity Editor to the lastest version, thus fixed the stability & Mem overflow problems.
  2. Balanced the clearing difficulty of Strip town.
  3. Expanded the pick-up range of treasure chests
  4. Reduced the peak data of RAM usage when loading, avoiding the crash problem for relatively low-configuration computers.
  5. Optimized the performance & loading speed problem of Unreal Temple underground scene.
  6. Lowered the sound volume of mounts.
  7. Fixed the problem where the boss fight in Strip town could not be ended.
  8. Fixed the crush problem after opening up treasure chest but not picking up the item inside and directly go saving the checkpoint.
  9. Fixed the problem where player could commit main quest of Chapter 3 at Mistland.
  10. Fixed the crush problem of sober pill quest.
  11. Fixed the problem where player could get in tank directly when riding a mount.
  12. Fixed the problem where grenades could possibly go through the ground.
  13. Fixed the shimmering problem if partical special effect.
  14. Fixed the display problem of NPC name board.
  15. Fixed the damage dealt amount display problem of item Mini Rocket Launcher.
  16. Fixed the text display problem of quest board in the right.
  17. Fixed the indicator problem when player is riding a mount.
  18. Fixed the damage & effect lacking problem of certain weapons.
  19. Fixed the problem that if player take off a single piece from a set then the effect of the whole set would go invalid.
  20. Fixed the context consistency problem.
  21. Fixed the problem that when player encouters Megan/Helen boss fight these two NPCs fails to switch to enemy states.
  22. Fixed the problem where Strip town's large map interface could be dragged without boundaries.

Note : Bugs fixed

Update Notes


  1. Added icons to new items;
  2. Fixed the map indicator problem in Strip town;
  3. Fixed the resolution problem under DX 12 mode.
  4. Fixed the problem where Lizard Set has problem to unlock. Players who finished the last main quest and claimed the reward (Glamorous Blonde Hair) but failed to unlock the Lizard Set will get a 2-piece set as compensation.

Note : New Story Released & Multiple bugs fixed

UPDATE NOTES


[h2]What’s new:[/h2]
  1. Released new content & new map;
  2. Added 3 new types of enemies;
  3. Added a 6-piece set—Lizard Ascetic, including:
    • LIZARD TAILBONE (Melee Weapon) — a heavy sword that enables you to launch rotating attack, countering the bleeding damage dealt by your enemy.
    • CARDINAL FINGERNAIL (Ranged Weapon) – a charged sniper rifle that counters the bleeding damage dealt by your enemy.
    • GLAMOROUS BLONDE HAIR (Helmet) – launch a lightning strike and stun an enemy around you every once in a while.
    • LIGHTNING SQUAMA ARMOR (Chest Armor) –when you get hit, chances to launch a lightning strike to a random enemy and leave a lightning circle behind to deal damage.
    • BROKEN ARM (Leg Pad) – deal bleeding damage to enemies around when you spin quickly. This effect only be triggered every 3 seconds.
    • ROUGH FOOT SOLE (Shoes) – your CRI rate gets increased as long as you’re standing inside a lightning circle.
    • Set effect (2/6) – deal a small-scale lightning damage after hitting an enemy.
    • Set effect (4/6) – dramatically increase the probability & damage of above effects the 2 seconds you are using self-shield.
    • Set effect (6/6) – dramatically increase the overall damage dealt by 50% the 2 seconds you are using self-shield.
  4. The helmet is the main quest reward. The whole set will be unlocked and added to whole-map drops after you get the helmet from the main quest.


[h2]What have been fixed and optimized:[/h2]
  1. Fixed the display problem of white crusaders;
  2. Fixed the moving limited area disappearing problem when you exit and re-enter the game;
  3. Fixed a formula error in item dropping system;
  4. Fixed the character collection got wrongly unlocked problem;
  5. Fixed the problem where player might get the side quests from chapter 3 which had already been given up, when entering chapter 4;
  6. Fixed the quest chain of “Under the moonlight”. Player who ran into this problem please update the game to the latest version and re-accept the quest in the north zone;
  7. Fixed the problem where Emilia’s quest chain could not be finished in chapter 4;
  8. Fixed the problem where some of the special effects upgrading degree have not followed the player’s attributes points;
  9. Fixed the two chest monsters problem in the south zone;
  10. Fixed the problem where player designated the target would result to disappearing of quest zone;
  11. Fixed the problem where player failed to click the center point of the quest zone;
  12. Fixed the problem where riding the mount could ignore the moving limited area;
  13. Fixed the elite enemy’s body size problem when playing cut scene animation;
  14. Optimized the performance in the mutant-dense area and increased the number of skeletons of lab mutants;
  15. Fixed the rarity problem of gold item – kitchen knife, and added an icon to it;
  16. Now the shortcut key of opening backup files has been changed to “CTRL+F9”;
  17. Optimized the teleporting feature. You can teleport to any important map in this version;
  18. Added a feature of automatically downsizing the text in character collection and dialogue interface.

Note : Bugs fixed

Update Notes


  1. Fixed the problem where the peak attributes in English language text were misplaced;
  2. Fixed the outer world map problem in chapter 4;
  3. Fixed the problem where the map of chapter 4 was wrongly unlocked;
  4. Fixed the problem that player failed to switch to peak level when using a controller;
  5. Fixed the text display problem on quest board.
  6. Fixed the problem where camera close-up scenes didn't have English translation.
  7. Fixed the problem where visual effects of coin and item collecting could not been seen.