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0.18.12g hotfix

Hey,
I've uploaded a new version to stable branch:
  • Added a safety net in Armory Fissure (the one with fire traps), the "arena" doors will open after some time regardless of killing all enemies in the area
  • Added a safety net in deeper areas of Abysm - now there is a limit of how many enemies can spawn there (previously they would spawn endlessly potentially causing performance issues, or possibly freezes- although I did not manage to ever replicate this)
  • Fixed Elara fight where in some cases Ivory Arbiters would protect Elara even in statue form (I also did not manage to replicate it, the damage protection should not be active at all, but I added a dummy check there - "if you are a statue don't protect anyone")

Hope you have fun,
Bartek