SRPG Studio 1.304 Update Released!
Hello, everyone!
We have now released version 1.304.
We have now released version 1.304.
New Feature:
- Added a new BattleContainer to the scripts to support real battle scaling in 16:9 resolution.
This container is used when "Do not scroll in battle" is enabled and BoundaryLine is 292 or higher.
The battle area is scaled while maintaining the aspect ratio. - Added a sorting function for imported resources to the "Resources/Graphics" dialog.
A popup menu is displayed when right-clicking on an original tree item (folder). - Changed root.getMediaManager().g(s)etActiveMusicTime to be based on milliseconds.
How to use this method is described in MediaControl.g(s)etCurrentMusicTime. - Players who have joined your team through "Unit Affiliation" can now be changed back to Enemy (Ally) through "Unit Affiliation".
- Changed the upper limit of "Max Enemy Count" from 200 to 300.
- Added "Classes & Class Types" to "Restore Data".
Bug Fixes:
- Fixed a bug that prevented the same reinforcement unit from appearing multiple times using "Unit Appearance."
- Fixed a bug that allowed sav files from other games to be displayed on the save screen.
- Fixed a bug that caused the "Use Item" command to be used on an item that had not yet appeared in a unit during a game.
- Fixed a bug that prevented targets from being specified for "Steal" and "Transform" when using the "Use Item" command.
- Fixed a bug that caused terrain skills to be ignored in event conditions.