Build 0389-CL5183 Patch Notes: Variable Scopes/ Grenade Drones
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# BUILD 0389-CL5183
## Main Branch
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Added:

Edits & Tweaks:
Fixes:
# BUILD 0389-CL5183
## Main Branch
===================================
Added:
- Variable zoom level to 4x and 6x scopes (Z key)
- Alternate reticules for non-aimpoint scopes (Z key)
- Ability to disarm traps & claymore
- White phosphor night vision variant. NVG color can be changed in Gear options (icons not final).
- Utility: Grenade drone (drop grenade with T key)
- Utility: Flare gun for illumination
- Localization: Traditional Chinese
- AI can use burst/automatic fire
- AI can now detect and shoot down drones
- New firing sounds for handguns and MGs
- Added steam fx when hitting pipes
- NPCs on range respawn for unlimited combat practice



Edits & Tweaks:
- Increased grenade volume at distance
- Interrupt reloading if switching weapon
- Improve player name tag visibility and show it during ADS
- Improved bullet penetration on thin surfaces (tents, fences)
- Improved ballistics code for more realistic velocities
- Improve tooltips & icons related to mission rotations
- Added more signs on maps to help navigation (ongoing work)
- Increased player replication distance to 600m
- AI: Sentries should stay closer to their guard area
- AI: squads try to move in closer if engaged at distance
- AI: try to better estimate shot direction when shot at beyond visual range
- AI sound perception: increase hearing range for gunshots, hearing is delayed by the speed of sound
- Tweaked AI placement, patrol routes and sentry locations on all maps, audit still ongoing
Fixes:
- Fixed shell casings not ejecting on pistols if firing too fast
- Fix name tags not visible for host
- Doubled dry fire sound in full auto mode
- Allow NVG to be adjusted while using the MK13
- Fixed Buk launcher not always visible in spectator view
- Fixed Weather option resetting to 'random' when returning to lobby
- Fixed bright minimap on Renegade
- Game sometimes returning immediately to the lobby after starting a match
- Fix helicopter fire not synced for all clients
- Various map fixes