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Build 0400-CL250 Patch Notes: FOV Settings, FSR4, and More

Main Build 0400-CL250
[p][/p][h2]Main Branch,[/h2][p]Build 0400-CL250 is now live on the main branch. This update brings long-requested FOV controls, accessibility improvements, optimizations, and bug fixes. [/p][h3]Added[/h3]
  • [p]FOV setting (slider range may be adjusted later)[/p][p][/p]
  • [p]Updated FSR upscaling & frame gen modes to FSR4[/p]
  • [p]Color vision deficiency settings (deuteranopia, protanopia, tritanopia)[/p][p][/p][p][/p]
[h3]Edits & Tweaks[/h3]
  • [p]Better distribution of team landing zones in Exfil mode[/p]
  • [p]Adjusted LAW damage falloff (lethal within 2–3m range)[/p]
  • [p]Updated NPC idle animations[/p]
[p][/p][p][/p][h3]Fixes[/h3]
  • [p]Muzzle flash and footstep dust effects no longer appear unlit (too bright)[/p]
  • [p]Buk/C4/grenade explosion effects restored[/p]
[h3]Known issues[/h3]
  • [p]Saved FOV settings may not apply when switching between matches[/p][p][/p]