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Build 0410 CL1044, Stats Tracking and New Tactical Tools

Main Build 0410 CL1044
[p][/p][h2]Main Branch,[/h2][p]We’ve rolled out Build 0410 to the Main Branch. This update brings player stats, new tactical tools, expanded weapon options, stronger AI behavior, and performance improvements.[/p][p][/p][h3]Added[/h3][p][/p][h3]Stat Tracking[/h3][p]You now have a Service Record. It tracks core performance stats. You can find it on the main menu. If you want more tracked stats, tell us.[/p][h3][/h3][h3]Deployable drone jammer [/h3][p]Makes drone cameras progressively fuzzier/unreadable in a ~100m radius.[/p][p][/p][p][/p][h3]Tactical razor wire[/h3][p]Use mousewheel to change the length when deploying. Can be destroyed by explosives.[/p][h3][/h3][h3]VP-69 anti-personnel mine[/h3][h3]Tactical Ladder[/h3][p]You can finally reach the top shelf. Use mousewheel to change ladder angle when deploying.[/p][p][/p][h3]SVD 'Dragunov' 7.62x54mm marksman rifle (Tigers)[/h3][p][/p][h3]PKP 'Pecheneg', 7.62x54mm LMG (Tigers)[/h3]
  • [p]AI can now use grenades,[/p]
  • [p]Added a PKM machine gunner to some of the AI patrols[/p]
  • [p]More video settings: Global Illumination quality, Reflection Quality[/p]
[p][/p][h3]Edits & Tweaks[/h3]
  • [p]Added more variety to AI squad sentry/patrol squad sizes,[/p]
  • [p]Fix AI sentries sometimes not finding their intended guard locations,[/p]
  • [p]Performance: Reduced lifetime of NPC bodies,[/p]
  • [p]Performance: massive audit of textures used in the game for memory savings,[/p]
  • [p]More realistic mortar impact decal[/p]
[h3]Fixes[/h3]
  • [p]Mission won/loss popup now appears over the spectator UI (needs to be made prettier but mission end status is now more obvious)[/p][p][/p][p][/p][p][/p]