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Build 0391-5752 Patch notes: Weapon zeroing / New camo pattern/ Intel changes

Main Build 0391-CL5752,
[p][/p][h2]Main Branch,[/h2][p]Changes since the last main branch update. [/p][h3]Added:,[/h3]
  • [p]Weapon zeroing! Supported on magnified optics (e.g CQBSS and ACOG). Default keys: \[ and ]. This is a first version of the feature and work is ongoing to improve the accuracy.,[/p]
  • [p]Black camo option ,[/p]
  • [p]Hit flinch reaction for other players & NPCs,[/p]
  • [p]New reload animations for the MK46,[/p]
  • [p]Default mission rotation and missions are now editable and can be reverted from the UI (reverting copies the files from the default Data/Defaults/ folder),[/p]
  • [p]Add VIP to the default mission list,[/p][p][/p]
[h3]Edits & Tweaks:,[/h3]
  • [p]Helicopter wreck can be now opened from both sides,[/p]
  • [p]Made vaulting over low obstacles easier (adjusted max thickness check),[/p]
  • [p]Mission countdown timer is extended, not paused when exfil is called,[/p]
  • [p]Increased heli wreck smoke visibility,[/p]
  • [p]Made AI pursue players less - once all squad members have lost sight of targets and enough time has passed, they will switch out of combat mode.,[/p]
  • [p]Adjustments to AI, player and helicopter spawns on all maps, avoid AI spawning too close to players,[/p]
  • [p]Training mission time of day is static instead of random,[/p]
  • [p]Optimizations for AI management (focused on server performance/bandwidth),[/p]
  • [p]Optimizations for footstep sound/fx at distance,[/p]
  • [p]Reduced illumination flare radius to 100m,[/p]
  • [p]Increased name tag visibility range,[/p]
[p][/p][p][/p][h3]Fixes:,[/h3]
  • [p]Ballistics: Fix an issue with penetration and ricochet logic (would result in unreliable hits when shooting at targets behind a fence),[/p]
  • [p]Fix an issue where shots would sometimes not register while ADS after switching a weapon (this was a fun one - an engine bug related to multithreaded animation on dedicated server),[/p]
  • [p]Fixed Standard Exfil not respecting the exfil flight time setting (helicopter arrival delay),[/p]
  • [p]Fix being able to pick up the intel briefcase through the helicopter wreck glass once doors were open,[/p]
  • [p]Fix game freezing in spectator view,[/p]
  • [p]Name tags checkbox in spectator view was not working consistently,[/p]
  • [p]Fix spicy landing spot on Anvil (helicopter could end up sideways),[/p]
  • [p]Fix log spam related to VIP GPS tracking[/p]

Build 0390-5586 Patch Notes : DesertTech Rifles/Friendly Healing/Snow Camo

First order of business- shoutout to everyone that checked out the EXFIL demo over our free weekend. If you were playing, you may have noticed we added several new features to the demo that were not previously present in the retail build. This update adds these features to main game.

===================================
# BUILD 0390-5586
## Main Branch
===================================


Added:
  • New weapon: DesertTech SRS bolt-action rifle (long and short variants),
  • Secondary (top) sight on some scopes! Use mousewheel to switch when in ADS.,
  • New scope: CQBSS 8x,
  • You can now heal others, press H in front of them if they are injured (this will likely move to the F interaction menu in the future for better UI),
  • White camo variants for snow ops (or summer if you want to stand out),


Edits & Tweaks:
  • Made VIP visually more distinct.
  • Increased GPS maximum zoom to show more of the map,
  • Improved VIP mode objective highlight on GPS,
  • Misc optimizations to sound concurrency for bullets and footsteps. General optimization is ongoing.,


Fixes:
  • Fix Helicopter sometimes being the wrong team for some clients on VIP and Seek&Destroy.,
  • Fix suppressor floating in front of M39 when ADS,
  • Fix AI targeting friendly drones just after they were deployed,
  • Don't log bleeding damage as it could make the logs very large,


Known issues:
  • Game freezing while in spectator view has been reported. This is being looked into.,
  • VIP mode voice lines are not in yet. We're in the process of recording all new voices.,


Lots of exciting stuff being worked on, so stay tuned for future updates!

🎉 The EXFIL Free Weekend Is NOW LIVE!

It’s go time, Operators - the EXFIL Free Weekend is officially LIVE!

From May 29 to June 1, you can jump into the full EXFIL experience — no limits, no catches.
âś…All maps
âś…All modes
âś…Full access

Whether you're diving in solo, squadding up with friends, or checking out our latest updates (like VIP mode, suppressors, bleed mechanics, and more) - there's never been a better time to try EXFIL.

🆕 Surprise Additions in This Demo Build:
We’ve also shadow-dropped a few new features for this build - available right now in the demo:

New Weapon: DesertTech SRS bolt-action rifle (long + short variants)
New Scope: CQBSS 8x + top-mounted secondary sights on some optics
White camo variants for snow ops (or just looking fresh)
Player healing: You can now heal teammates directly
Zoom and GPS improvements + optimizations


➡️Just download the EXFIL Demo by clicking the link below and get playing.

https://store.steampowered.com/app/2923870/


We’ll be active in the community all weekend - so hop in, squad up, and let us know what you think!



🚨Play EXFIL for FREE this weekend – May 29 to June 1 🪖

Hey Operators! đź‘‹

The EXFIL Free Weekend is dropping on Steam from May 29 to June 1

âś…All maps
âś…All modes
âś…All-out tactical mayhem - absolutely FREE

To join the action, just download the EXFIL Demo on Steam when it goes live - it’ll give you access to the entire game for the duration of the event.

Perfect time to squad up, bring in new recruits, or revisit some of the latest updates if you’ve been away.

We’ll be running community games all weekend, and several members of the dev team will be hopping in as well - so keep your eyes out (or your new scopes ready )

See you in the field.



https://store.steampowered.com/app/860020/EXFIL/

Build 0389-5448 Patch Notes : Suppressors/Bleeding/VIP Game Mode

===================================
# BUILD 0389-5448
## Main Branch
===================================


Added:
  • New game mode: VIP. One team has to kill a high value target NPC and the other team has to stop it. Enabled on all maps.
  • New weapon: M39 Enhanced Marksman Rifle for Tigers
  • Added suppressors for DMRs. Suppressors hide the muzzle flash, reduce audible range and increase barrel length.
  • AI squads are visible on the after action report
  • Blood loss: Players can enter a bleed state when seriously damaged. Health kits stop bleeding.
  • Added volumetric dust effect for heli rotor downwash (experimental)
  • Various updates to animations: GPS, Weapons, new flare gun animations, magazine check animations for XM7 and AK200/201
  • Quality of life passes on map 03(Osprey) 04(Mologa)
  • Added “Flies” visual effect to map 05/06
  • Added a button in Settings to open the save folder
  • Added a button in Settings to reset save data

    Edits & Tweaks
  • Bomb drone battery drains less each time the payload gets lighter
  • Added more icon colors in loadout view for readability
  • Flare gun: tweaked brightness and radius, flare extinguishes in water
  • Server settings: free cam after death is on by default
  • Various tweaks to AI spawns, density and patrols on all maps
  • Bomb drone battery drains slower as the payload gets lighter
  • Updated Roadmap in main menu


    Fixes
  • Fixed GPS deploy for pistols and ARs to ensure visibility
  • Seek and Destroy: Fix the Exfil location not visible on the map right after TOC calls it out