HOTFIX 0.0.0.5a
Good Monday everyone,
Engine upgrade is never fun and always come with scary unknowns... Especially for small studios who do not always have access to QA and QC powerhouse...
Regardless, we have been trying to find out the causes where many of you suffered from serious performance drops due to the new engine upgrade.
We rolled back some UE4.24 graphic features and deactivated other things, profiles and compared with UE4.22 version and so on...
Hopefully our first tests will help gaining back those performance drops.
We manage to get about +/- 10fps on a GTX 1060 videocard.
A gain of over 10fps from the 0.0.0.5 version.
Also, here are couple of elements that have been reworked/fixed as well:
[h3] ***PLEASE NOTE*** [/h3]
At the moment, our skate physics only support 60fps and below. please make sure to cap your FPS to 60 if you want to get the correct board and tricks behavior.
GAMEPLAY
Thanks, Hope you will enjoy this new update as much as we do!
Best,
The crea-ture Team
Engine upgrade is never fun and always come with scary unknowns... Especially for small studios who do not always have access to QA and QC powerhouse...
Regardless, we have been trying to find out the causes where many of you suffered from serious performance drops due to the new engine upgrade.
We rolled back some UE4.24 graphic features and deactivated other things, profiles and compared with UE4.22 version and so on...
Hopefully our first tests will help gaining back those performance drops.
We manage to get about +/- 10fps on a GTX 1060 videocard.
A gain of over 10fps from the 0.0.0.5 version.
Also, here are couple of elements that have been reworked/fixed as well:
[h3] ***PLEASE NOTE*** [/h3]
At the moment, our skate physics only support 60fps and below. please make sure to cap your FPS to 60 if you want to get the correct board and tricks behavior.
GAMEPLAY
- Front Foot/Back Foot issue when skating switch or goofy has been fixed
- Impossibles in manual have been fixed
- Crash with the female character in customization has been fixed
- Lighting has been slightly adjusted (should be less bright)
- 4.24 Screen Space Global Illumination has been temporarily removed
- Push and grind values have been slightly adjusted
- Pressure 360 has been fixed
- Additive rotations in board control mode for manual tricks have been removed (not ready for manual catch yet)
- Additive rotations in board control mode have been removed for pressure flip tricks, now keeping them straight
- + other more minor fixes
Notes - We currently have issue with the Small inputs that requires more investigation. We suggest you use Normal for now.
Thanks, Hope you will enjoy this new update as much as we do!
Best,
The crea-ture Team