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All Quiet in the Trenches News

All Quiet in the Trenches Demo 0.4.1 Minor Patch

Hi everyone!

Minor patch 0.4.1 for the demo build is now online. It contains several bugfixes, text issue fixes and some more minor adjustments. Thanks to everyone who reported their bugs to us!

A list of all changes:

- Fixed overlapping continue button in journal when several stories trigger at the same time
- Fixed game getting stuck in mission when no soldier was left on the troops area
- Fixed dialogue "Encourage comrades" not disappearing which could result into an error
- Fixed error when dragging a soldier icon when using both left and right mouse clicks at the same time
- Fixed an error sometimes occuring in a dialogue with a soldier who is giving first aid
- Fixed some parts of the tutorial close button being blocked
- Fixed naming of screen resolutions in options menu
- Fixed sometimes resetting screen resolutions when going to options menu again
- Fixed some grammar and punctuation mistakes in english translation
- Added a small UI description for "relevant attributes" in projects
- Changed demo ending to first turn of the battle (some players found the current ending too abrupt)
- Limited base frame rate to 60 (your graphics card will now no longer explode :D)
- Increased screen resolutions scroll bar sensitivity

Thank you for playing and supporting All Quiet in the Trenches! :)

Our demo is live!

As of today, the demo of our game All Quiet in the Trenches is live at Steam Next Fest!

Feel free to stop by until 16 October and play our free demo.

You can expect about 30-45 minutes of gameplay in which you take on the role of an Unteroffizier - a sergeant - in World War I with responsibility over a handful of men. What you do won't change the war, but it will change the lives of you and your soldiers. In the demo you will learn the basics of the game in the trenches, in battle and behind the front lines.

We'd love to hear your feedback on our demo on Discord or Steam. What did you like, what not so much, what sticks in your mind and what would you like to see in Early Access?

Dev Diary #002

Our last few months have been all about our All Quiet in the Trenches demo for Steam Next Fest, which takes place next week from 9/10/2023 to 16/10/2023. Feel free to visit us here during this period and get the free demo.

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[h2]July[/h2]

In July, we completely revised the game's starting point. Instead of starting with a troop that has already been at war for some time, the game now starts in May 1915 with the arrival of your troop in the trenches. This game entry will also be the content of our demo.



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[h2]August[/h2]

August was mainly a time of fine-tuning for us, called polishing in game development. Outdated icons were revised, bugs were fixed, texts were adjusted, placeholder graphics were replaced and we checked everything again to see if anything was missing or outdated over the years of development and no longer fitted in with the rest of the game.



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[h2]September[/h2]

This polishing phase extended into September. In addition, we added a tutorial to the game in September and optimised the performance of the game in various places so that the demo hopefully runs smoothly on as many devices as possible. In the course of this, we also added graphics settings for older hardware.



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We are very excited to see how you like the demo. This is the first time that we have a publicly available demo of the game. Please let us hear your feedback on what you liked, what you didn't like, where there were bugs and what you would like to see in Early Access. Send us your feedback preferably via Discord or the Steam forum . Have fun with the demo!

Dev Diary #001

It's already been a few years since we started developing All Quiet in the Trenches - the first game by our indie studio Totally Not Aliens. Now we are approaching the Early Access release with great strides. A free demo will be playable at the Steam Next Fest in October 2023.

In the meantime, we will continue to work diligently on the game, will provide you with regular updates, and look forward to everyone joining us on our journey this year and beyond.

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[h2]April[/h2]

In April 2023, we launched our Steam page and are very happy with how positively the game has been received by you. We also created a TikTok account in April and started telling people about our game and explaining the main features of the game in short videos.



Also in April, we added weather effects to the game, which give the game visual variety as well as having an impact on the gameplay (mood of the soldiers, harvest of the nearby French village, ...).



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[h2]May[/h2]

In May, we redesigned the camp where our own soldiers are stationed alongside other German troops when they are not in the trenches. The most important thing for us here was to emphasise the military nature of this camp and to position the various places that can be interacted with more clearly.



In addition, the hospital received a complete redesign, new objects, animations and significantly more space in order to be able to visually depict the workload of the hospital.



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[h2]June[/h2]

The gameplay in All Quiet in the Trenches was always intended to alternate between three game phases - the camp, the battle, and the stationing in the trenches. However, the latter had not yet been implemented, which we finally did in June. For this, we designed a suitable environment and created new animations.



Furthermore, we registered All Quiet in the Trenches for the Steam Next Fest in October and in the course of this we revised the Steam page and recorded a new gameplay teaser:

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If you have any questions about the game, we will be happy to answer them.

For more details and insights into both the game and our activities as a company, please visit us here:
Discord TikTok Instagram YouTube Homepage