Patch 1.3 - Public Beta Announcement
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A public beta preview of Patch 1.3 for System Shock 2: 25th Anniversary Remaster is now live on Steam! To participate, players will need to right-click the game in the Steam library and select Properties. In the Betas tab, choose "Beta" from the Dropdown list in the top left.
Features in the public beta preview of Patch 1.3 will include the following along with some additional items and fixes that will be outlined further once the patch is live on PC platforms: [/p][h3]
FEATURES:
[/h3]
[/h3]
Please note that multiplayer is private session only in the Beta branch; players will need room codes in order to join.
We’re working to have Patch 1.3 released on PC platforms in early 2026.
Thank you!
[/p][p]- Team Nightdive[/p]
A public beta preview of Patch 1.3 for System Shock 2: 25th Anniversary Remaster is now live on Steam! To participate, players will need to right-click the game in the Steam library and select Properties. In the Betas tab, choose "Beta" from the Dropdown list in the top left.
Features in the public beta preview of Patch 1.3 will include the following along with some additional items and fixes that will be outlined further once the patch is live on PC platforms: [/p][h3]
FEATURES:
[/h3]
- [p]Brazilian Portuguese localization has been added.[/p]
- [p]Completely rewritten network driver. Disconnects should be much less frequent now. If you are still experiencing frequent disconnects, please reach out to us on our Discord channel and we’ll try to get back to you requesting additional info.[/p]
- [p]Added feedback for some network errors when they occur, instead of simply returning to the main menu without context.[/p]
- [p]Implemented support for toggled textures on level geometry, which allows for monitors and screens in the world to be destroyed, matching the original game.[/p]
- [p]Support for gyroscope controls on Steam Deck, improved gyro support in general.[/p]
- [p]Added an accessibility option to turn off screen flashes when taking damage or overloading psi, the setting is in the gameplay options menu.[/p]
- [p]Added an option to disable the contextual help that appears when opening the inventory while using gamepad controls.[/p]
- [p]Added prevention for quicksaving whilst the player is dead.[/p]
- [p]Pressing escape will no longer hide the mouse cursor in menus.[/p]
- [p](PC) Added support for ZIP files and loose folders for mods.[/p]
- [p]Limited the max framerate to 500 fps, to prevent the game logic becoming unstable above this value.[/p]
- [p]The Atari logo has been added to the beginning of the game.[/p]
- [p]Improved the photosensitivity screen by combining it with the company logos. It now adapts to your chosen in-game language.[/p]
- [p]Updated to the latest version of the Kex Engine.[/p]
- [p]Updated to the latest versions of SDL, OpenAL and FMOD.[/p]
- [p]Many other under-the-hood improvements to Dark Engine compatibility.[/p]
[/h3]
- [p]Fixed being unable to re-bind the mouse wheel.[/p]
- [p]Fixed surround sound not working properly when using the FMOD audio driver.[/p]
- [p]Fixed some rare issues with music playback.[/p]
- [p]Fixed a variety of issues with held weapons after death.[/p]
- [p]Fixed several issues with dynamic lights on apparitions and explosions.[/p]
- [p]Fixed crashes that could occur when closing the game while a video was playing.[/p]
- [p]Fixed being unable to close the weapon settings MFD panel after selecting the modify or repair button on gamepad.[/p]
- [p]Fixed a rare crash which could happen when opening the inventory.[/p]
- [p]Fixed a crash when loading a save after disabling remastered content.[/p]
- [p]Fixed radioactive rooms ceasing to function after loading a saved game in multiplayer.[/p]
- [p]Fixed “Maintenance Robots” causing huge bandwidth spikes.[/p]
- [p]Fixed several common instances of desync in multiplayer.[/p]
- [p]Fixed a mismash of issues that occurred in custom campaigns.[/p]
- [p]Fixed several crashes reported to us by the community.[/p]
Please note that multiplayer is private session only in the Beta branch; players will need room codes in order to join.
We’re working to have Patch 1.3 released on PC platforms in early 2026.
Thank you!
[/p][p]- Team Nightdive[/p]