1. Jabroni Brawl: Episode 3
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  3. Patch 152

Patch 152

Patch notes of Steam update #152, released on February 10th, 2023:

[h2]Maps[/h2]
  • Added new map Mesa Race, Chapter 2
  • Fixed CTF capture zones not working on Biohazard, Bug, and CTF Fourt

[h3]Coast03[/h3]
  • Fixed blue team's CTF capture zone could be used by both teams
  • Various tweaks to racing mode

[h3]Death Carts[/h3]
  • Added to the default BR mapcycle

[h3]Estate[/h3]
  • Added more spawns for Shidden/SvT

[h3]Minigames[/h3]
  • Various tweaks to climbing, gladiator, and last man standing games

[h3]Miniroyale[/h3]
  • Fixed warmup round and tweaks to various rounds

[h3]System Shock 2 - Ops[/h3]
  • Added slot machines
  • Vastly increased map lighting
  • Added new sounds and soundscapes
  • Added new textures and map details
  • Increased BR KOTH timer

[h2]Game Modes[/h2]
  • Added Multi Gun Game game mode, where players start with weapons from all levels, losing them one by one with every level up
  • Updated Head Hunt game mode, now featuring periodic drop-off zones for storing collected skulls
  • Fixed standard control points couldn't be captured (treated as blocked) in Team Mission
  • Fixed InstaGib not remembering players' last weapons

[h2]Weapons[/h2]
  • Increased Railgun's base damage from 80 to 100

[h2]Player Models[/h2]
  • Fixed Ghillie Combine, Hobo, and Postal models could turn partially or fully invisible at random
  • Fixed Cinematic Scientist and Grigori's missing color tinting
  • Added custom footsteps and death sounds for OP4 Pitworm

[h2]Effects[/h2]
  • Fixed Chainsaw leaving wrong impact decals

[h2]User Interface[/h2]
  • Added search box to the end map voting screen
  • Added time limit and rounds limit settings to the server creation menu page
  • Implemented toggling between text chat modes by double clicking on the icon
  • Updated certain objective markers to stay on even when their world space position is behind the player
  • Fixed Sonar and Sonar Pro taking the same slot at the weapon selection grid
  • Fixed the game window flashing when other players finish connecting to the server
  • Added distance measure units selection option to the game settings screen (set to metric system by default)
  • Added support for 500 more emojis in the text chat
  • Updated localization files

[h2]Miscellaneous[/h2]
  • Relocated the engine binaries for Windows and reworked the engine modules lookup system
  • Fixed server crashes on level change related to Steam API integration
  • Fixed server crash related to mp_forcecamera CVAR being enabled on map with no observer points
  • Allowed spectators to increase their movement speed by holding the key bound for diving
  • Added locked chase camera mode for spectators

[h2]SDK tools[/h2]
  • Updated various utility programs to properly lookup the directories, regardless of where they were launched from
  • Removed need to specify -nop4 when launching the game in tools mode
  • Updated Hammer to auto-detect paths to the config files and tools
  • Use forward slashes when picking sounds in Hammer
  • Hammer's Torus Properties dialog tweaks and fixes
  • Fixed the material editor tool being unable to save files
  • Hovering the cursor over shader params would now display their help message at the material editor tool