1. Jabroni Brawl: Episode 3
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  3. Patch 161

Patch 161

Patch notes of Steam update #161, released on September 9th, 2023:

[h2]Maps[/h2]
  • Atrium
    • Replaced HL2 pickups with L4D ones
    • Fixed visual bugs with props
  • Gator Farm
    • Added map to the default Shidden's map pool
    • Added giant beachballs
    • Tweaked prop placements
    • Tweaked spawn points
  • Meat World
    • Adjusted bloom/blur levels
    • Adjusted large KOTH zone sizes
  • Tiny Terminal
    • Fixed localization token for the 'Baggage Claim 1' safe zone
    • Tweaked player scaling gates
    • Detailing pass

[h2]Weapons[/h2]
  • Quad Rocket Launcher's alt fire mode rockets will now have less hectic spread and the same speed as rockets fired with primary fire mode

[h2]User Interface[/h2]
  • Implemented horizontal scrolling where applicable
  • Implemented deletion till next or previous word in text boxes by pressing Ctrl+Delete or Ctrl+Backspace correspondingly
  • Reverted changes done to the dedicated server's console handling on Linux
  • Added Gator and Chicken kill icons

[h2]Effects[/h2]
  • Updated various muzzle flash effects
  • Fixed the dust clouds created by the Dubstep gun cutting off in some cases

[h2]Miscellaneous[/h2]
  • Fixed server crash caused by roaches trying to hide in the shadows using previous map's lighting data
  • Fixed grass sprites not appearing at all
  • Improved support for maps compiled with Source 2006's or older tools
  • Implemented support for VTF textures of versions 7.1-7.4 with no sphere maps
  • Fixed weapons reloading related sentences cutting off by the following reloading animations
  • Implemented support for more keys to bind: F13-F24, media keys (volume, play/stop, prev/next track)
  • Fixed the Pause/Break key could not be bound
  • Implemented gamepads hot plugging on Windows
  • Implemented partial support for gamepads that SDL cannot recognize on Linux
  • Implemented partial Steam Input support (uses Xbox 360 layout by default)
  • Updated the version command to print SDL version number
  • Added various default gamepad key bindings
  • Removed deprecated or unused convars from the coop configuration files
  • Fixed exec command's auto-completeion suggestions couldn't be used due to a missing file extension

[h2]SDK tools[/h2]
  • BspZip: Fixed compressed maps still holding non-compressed PAKFILE data
  • BspZip: Fixed compressed maps couldn't be decompressed
  • HLMV: Fixed rendering of collision meshes
  • StudioMDL: Fixed inability to locate QC/SMD files