1. Jabroni Brawl: Episode 3
  2. News
  3. Patch 166

Patch 166

Patch notes of Steam update #166, released on August 24th, 2024:

[h2]Maps[/h2]
    Added Waldengard

[h2]NPCs[/h2]
  • Fixed Nextbot NPCs couldn't be spawned with NPC makers
  • Fixed Fast Headcrab's model not being precached
  • Fixed HL2 Combine Mines couldn't rest and hook to the ground
  • Fixed missing sounds for HL2 Combine Mines

[h2]Weapons[/h2]
  • Fixed Foul Language playing firing sounds twice
  • Fixed Rocket Crowbar not playing metal impact sounds

[h2]Effects[/h2]
  • Fixed sprites not animating (regression since patch 164)

[h2]Miscellaneous[/h2]
  • Implemented support for Quake 1's packs (.pak), Garry's Mod's addons (.gma), Fairy Tale Busters' packs (.apk), Tactical Intervention's packs (.fpk)
  • Implemented support for Tactical Intervention's BSP format (retail version)
  • Fixed player's collision box not always resetting on respawn (regression since patch 154)
  • Fixed player landing sound overlapping the fall damage sound
  • Fixed custom footstep sounds not always playing
  • Made player footstep sounds client side again (can be disabled with jb_sv_footsteps_serverside convar )
  • Fixed more crashes caused by bad PVS data
  • Fixed asynchronous loading of VTF files
  • Fixed DirectSound device configuration always auto-detecting as headphones
  • Unmarked vphysics contraint entities as server only to fix parenting to them
  • Dropped support for logic_playerproxy entity

[h2]SDK tools[/h2]
  • Hammer
    • Soundscape names will now be loaded from the manifest
    • Texture browser can now be used to select skybox textures
  • Faceposer
    • Fixed VCD files in subfolders being ignored when rebuilding the scenes file (regression since patch 162)