Patch 155
Patch notes of Steam update #155, released on April 1st, 2023:
[h2]Maps[/h2]
[h3]Island17[/h3]
[h3]Mars[/h3]
[h3]Mini Games[/h3]
[h3]Mini Royale[/h3]
[h3]Rooftops[/h3]
[h2]Weapons[/h2]
[h2]Player Models[/h2]
[h2]User Interface[/h2]
[h2]VScript[/h2]
[h2]Miscellaneous[/h2]
[h2]SDK tools[/h2]
[h2]Maps[/h2]
[h3]Island17[/h3]
- Adjusted FFA spawn points
[h3]Mars[/h3]
- Various optimization and minor tweaks
[h3]Mini Games[/h3]
- Fixed blue players getting stuck on spawn during the climbing mini game
[h3]Mini Royale[/h3]
- Fixed ricochet mutator's weapons not dealing damage
- Fixed possible crash on round end
- Changed music on gungame arena
[h3]Rooftops[/h3]
- Adjusted FFA spawn points
[h2]Weapons[/h2]
- Fixed players taking damage while using Friction Grenade's secondary attack mode
- Fixed some grenades dropping with an infinite fuse when overcooked
[h2]Player Models[/h2]
- Set CS1.6 voices to CS1.6 player models
- Set squeak voices to wall.pl + snowmen
- Set blocky hands to PVK2 Ninja player model
- Set suit view model to suit wearing player models
[h2]User Interface[/h2]
- The end map voting screen will now be displayed to the late joined players
[h2]VScript[/h2]
- Lua: Fixed Vector and QAngle components could not be set
[h2]Miscellaneous[/h2]
- Fixed players getting stuck at certain spawn points
- Fixed players getting stuck in certain map props
- Implemented support for The Ship: Murder Party's, Fairy Tale Busters', and Left 4 Dead 2's map formats
- Fixed sending the last required 'Rock the Vote' request might have the caller kicked from the server
- Increased the max number of supported light styles from 64 to 256
[h2]SDK tools[/h2]
- Fixed adjusting textures for multiple surfaces with different texture scaling/shifting/rotation would reset said ajustments
- Added vscriptlanguage field to the worldspawn FGD entry, allowing mappers to choose the language of the vscripts for their maps