Patch for Private Alpha 0.1.1 is now live!
The patch notes for update 0.1.1 of the SCP: Pandemic Private Alpha are as follows:
[h2]MAP[/h2]
[h2]SOUND[/h2]
[h2]ZOMBIES[/h2]
[h2]FIXES[/h2]
[h2]OTHER[/h2]
There are still likely ongoing issues, please help us identify them by joining us on Discord!
[h2]MAP[/h2]
- Added the ability to open bathroom stall doors to take care of business
- Added the ability to open the server room door
- Added the ability to open and close incinerator chutes
- Added the ability to shoot vending machines
- Added kill zone to the incinerator
- Added kill zone below the map
- Added loading volumes throughout the map
- Added some details to the generator room
- Fixed some transport bay alignment issues
- Fixed some holes in the map
- Randomized spawns
[h2]SOUND[/h2]
- Added proper reverb and spatialization effects
- Quietened some sounds
- Added audio zones to some rooms
[h2]ZOMBIES[/h2]
- Added the ability for zombies to bash open manual doors
- Added hitting animation for zombies
- Reduced zombie speed
- Fixed janky head animation for zombies
- Fixed zombies walking through the player
- Added a zombie spawn to the generator room
- Zombies will now take a route even when there is a door there
- Zombies will no longer try to pathfind through blast doors
[h2]FIXES[/h2]
- Fixed a bug where you could not spawn in certain areas
- Fixed a bug where you could shoot open locked doors
- Fixed a bug where you could not lean inside interaction volumes
- Fixed a bug where you could not use the generator lightswitch
- Fixed a bug where the main menu button would not work
- Fixed a bug where you could close a door after it was broken
- Fixed collision in the bathroom
- Fixed some LODs flipping materials
- Fixed volumetric light cones not removing when a light is destroyed
[h2]OTHER[/h2]
- Updated Iridescent materials
- Moved main menu camera
- Added video settings to the main menu
- Made doors open quicker
- Increased player speed
- Increased player stamina
- Removed irrelevant radial menu options
- Added new interaction UI to AffrayCore's interaction
There are still likely ongoing issues, please help us identify them by joining us on Discord!