Patch for Private Alpha 0.1.1 is now live!
The patch notes for update v0.2.0a of the SCP: Pandemic Private Alpha are as follows:
[h2]Map[/h2]
[h2]Sound[/h2]
[h2]Zombies[/h2]
[h2]Fixes[/h2]
[h2]Other[/h2]
There are still likely ongoing issues, please help us identify them by joining us on Discord! To gain access to the Private Alpha (core development, not gameplay-rich), you can pre-order the supporter options from our website. You can also pledge to us on Patreon. Thank you!
[h2]Map[/h2]
- Added the ability to open bathroom stall doors to take care of business
- Added the ability to open the server room door
- Added the ability to open and close incinerator chutes
- Added the ability to shoot vending machines
- Added kill zone to the incinerator
- Added kill zone below the map
- Added loading volumes throughout the map
- Added some details to the generator room
- Fixed some transport bay alignment issues
- Fixed some holes in the map
- Randomized spawns
[h2]Sound[/h2]
- Added proper reverb and spatialization effects
- Quietened some sounds
- Added audio zones to some rooms
[h2]Zombies[/h2]
- Added the ability for zombies to bash open manual doors
- Added hitting animation for zombies
- Reduced zombie speed
- Fixed janky head animation for zombies
- Fixed zombies walking through the player
- Added a zombie spawn to the generator room
- Zombies will now take a route even when there is a door there
- Zombies will no longer try to pathfind through blast doors
[h2]Fixes[/h2]
- Fixed a bug where you could not spawn in certain areas
- Fixed a bug where you could shoot open locked doors
- Fixed a bug where you could not lean inside interaction volumes
- Fixed a bug where you could not use the generator lightswitch
- Fixed a bug where the main menu button would not work
- Fixed a bug where you could close a door after it was broken
- Fixed collision in the bathroom
- Fixed some LODs flipping materials
- Fixed volumetric light cones not removing when a light is destroyed
[h2]Other[/h2]
- Updated Iridescent materials
- Moved main menu camera
- Added video settings to the main menu
- Made doors open quicker
- Increased player speed
- Increased player stamina
- Removed irrelevant radial menu options
- Added new interaction UI to AffrayCore's interaction
There are still likely ongoing issues, please help us identify them by joining us on Discord! To gain access to the Private Alpha (core development, not gameplay-rich), you can pre-order the supporter options from our website. You can also pledge to us on Patreon. Thank you!