Fixed party room soft lock with the checkpoint shutter
Fixed grammar in Seizure Warning
Fixed quite a few unloading issues in dedicated servers and singleplayer (P2P will remain quite the buggy mess)
Improved scope masking for telescopic sights
Improved some weapon and attachment textures
Made AI guard patrols differ based on their weapons
Reduced soldier field of view
Increased soldier inaccuracy time
Increased recoil animation for pistols
Slightly increased shotgun spread
Reduced Stribog fire rate
Added map vote functionality
Banned players will now be disallowed to join before they enter the game - previously banned players would enter the game momentarily before being kicked
Enabled Steam Auth for better security and stability
Added confirmation window to host game
Updated spawns to fix some soft locks
Fixed spectator falling through the ground when the spectated player died
Fixed a crash that happened when a player in an unloaded area of the map shot something
Fixed doors not updating their locked status on clients
Fixed objective interactables not updating on clients
Fixed negative player counts
Fixed a bug where pistols would collide with the mp5 rail mount while it was not equipped
Fixed an issue where you could see your collar while ADS with pistols
Fixed the iron sights of the m24 showing on other weapons
Fixed a crash with interaction
Fixed interaction flooding the console with warnings