Patch Notes: Anti-Tropophobia
[h2]CONTENT[/h2]
[h2]GAMEPLAY[/h2]
[h2]VISUALS/AUDIO[/h2]
[h2]FIXES[/h2]
[h2]SERVERS[/h2]
[previewyoutube][/previewyoutube]
- Added SCP-173-B
- Completely reworked entrance area for Area 12 with new layouts, objectives and lore
- Added new area to Wave Survival map (Unlocks at Wave 20)
- Added new M19x to replace Mock-19
- Added M67 Grenade
- Added weapon attachment profiles to the workbench
- Added Galil Ace Pistol
- Updated the PVP Storage map
[h2]GAMEPLAY[/h2]
- Slightly increased deadzone smoothing
- Slightly reduced deadzone radius
- Made crouching decrease recoil
- Added grips to M24
- Added command to make you invisible to enemies
- Reduced damage of MP5 and UMP-45
- Increased recoil of MK-18, AKs, and Galil
- Increased damage of Galil, AK-104, and AK-103
- Improved Mossberg damage falloff
[h2]VISUALS/AUDIO[/h2]
- Added Temporal Upsampling: NVIDIA NIS, AMD FSR as alternate upscaling options
- Made scopes bigger on screen
- Reduced scope vignette
- Improved NVG effects
- Added separate particles for pistols
- Improved muzzle flash effects
- Reduced glare on scopes
- Improved specular on scopes
- Added accurate magazines and visual bullet counts to most weapons
- Added two new D-Class zed variants/models
- Added reactive hit animations based on the area that was hit (to players and guards)
- Made zeds rotate smoothly
- Improved blood effects
- Improved firing animations
- Added ambient audio to spectator mode
- Improved ADS animation to feel more smooth
- Updated Stribog animations
- Updated Mossberg animations, model, and textures
- Added new AK animations and sounds
- Added new UMP animations
- Updated player character meshes to reduce stretching and improve proportions
- Improved death ragdolls
- Updated UMP model and textures
- Greatly improved pistol firing sight picture
- Updated EOTech Holographic sight textures
- Improved menu backend for localization
- Added heavy camera shake to heavy weapons
- Added additional gamepad menu support to the main menu
- Added light hum to tube lights
- Improved gunshot sound occlusion
- Improved distance reverb effects
- Made water lower slowly & particle/sound effects fade
[h2]FIXES[/h2]
- Fixed clipping on some sights
- Fixed ambient audio overlapping
- Fixed nametags appearing on dead players
- Fixed local player health sometimes showing below other players
- Fixed server room doors not breaking correctly
- Fixed item parts casting a shadow while unequipped
- Fixed some streaming and occlusion issues
- Fixed a crash when spawning in Area 12
- Fixed deadzone not working for subtle movements
- Fixed jump animation not sometimes playing when jumping continuously
- Fixed leg bug when jumping
- Fixed graphics dropdowns defaulting to ultra
- Fixed settings not representing their actual value
- Fixed reactor pipes not exploding
- Fixed attachments not showing correctly
- Fixed some animation issues
- Fixed buggy animation on throwables
- Fixed second magazines sometimes showing where they shouldn't
- Fixed player kills not showing in PVP
- Fixed softlock on dedicated server restart
- Fixed loading screen not displaying loading map and gamemode
- Fixed some issues with projectiles going through things
- Made player messages more reliable
- Fixed chat not working after server restart
- Fixed give all not working after server restart
- Fixed some crashes with console commands
- Fixed footsteps having reverb applied at full volume at all times
- Fixed m-lok mounts being visible in scopes
- Possible fix for items not being deleted with character
- Fixed bullet crack sounds not playing close up
- Added backup fonts for non-latin alphabet
- Improved the performance of other characters
- Improved performance of dead bodies
- Improved animation performance
- Improved IK performance
- Improved particle performance
- Fixed the issue with the frame rate maxing at 70 in some scenarios
[h2]SERVERS[/h2]
- Added player reporting
- Added temporary bans
- Added support for storing player names and sender ID/names with bans
- Added support for storing reasons with bans
- Added AFK timeout
- Added team damage reflection
- Added gameplay config support to dedicated servers
- Added a disclaimer showing the reason a player was kicked from a server
- Fixed kick command
- Added PVP spawn protection
- Made loading screen show joining server
- Made cheat commands deactivate achievements for a session
- Fixed direct connect with passwords
[previewyoutube][/previewyoutube]