1. SCP: 5K (Alpha Testing)
  2. News
  3. Patch Notes: 0.10.1.4

Patch Notes: 0.10.1.4

  • Added bullets to 1911 mag
  • Updated 1911 textures and improved density
  • Fixed some minor lobby bugs
  • Updated VSS and UMP inspect/mag check anims
  • Updated MK18 and MK17 reload animations
  • Fixed final objective in Hunt not working
  • Fixed player objectives in Hunt not working correctly, and added UI to make them clearer
  • Fixed crashes with SCP-173-B
  • Fixed self-shadowing on terrain and blended props
  • Fixed rain going through skylights
  • Fixed jittering against walls with pistols
  • Fixed loadouts not working after server restart
  • Fixed game starting early on restart
  • Added extra camera shake on last shot
  • Reduced extra kick on last shot
  • Improved muzzle flash particle effects
  • Made ADS crouching height offset show in third person to prevent peeking advantage (not currently networked)
  • Fixed end game card not showing
  • Fixed player list sometimes not being correct
  • Added the Turkish language
  • Integrated the translations from the community
  • Fixed lobbies being called Albarnie Server
  • Made lobbies more reliable
  • Fixed up some visual inconsistencies with various mesh placements throughout Logistics
  • Added some more signage to aid player orientation
  • Reworded a few objective text descriptions
  • Fixed issues with occlusion on stationary ambient audio objects
  • Added occlusion to some rain assets
  • Fixed valves being hidden before becoming interactable in the Generator Room
  • Added AI spawns to major objectives in Hunt
  • Made respawn command work more reliably
  • Possibly fixed a crash with level streaming
  • Improved guard wandering behavior to make them behave better in Hunt
  • Increased guard hearing range to make them behave better in Hunt
  • Optimized Hunt Sweden polygon counts
  • Made foggy weather darker
  • Improved Hunt Sweden ambient audio
  • Fixed the ready text display
  • Fixed issue with clicking on password-protected servers and then exiting not allowing you to select other servers
  • Fixed dropdowns not working
  • Fixed loadout not applying while ready
  • Fixed loadout menu not exiting while ready when the game has already started
  • Slightly increased enemy spawn counts for solo players
  • Fixed AI Testing Map buttons not spawning enemies