1. SCP: 5K (Alpha Testing)
  2. News
  3. Patch Notes: 0.11.1.20

Patch Notes: 0.11.1.20

https://store.steampowered.com/app/872670/SCP_Pandemic/

SCP: 5K 0.11.1.20 Patch Notes


Patch incoming! This patch focuses on back-porting a number of fixes from our in-development branch of the game, as well as updating the in-game branding to reflect the re-brand to SCP: 5K. As such, there are no major content additions here, those are saved for the next major update! Stay tuned.

[h2]Visuals[/h2]
  • Added updated branding images for SCP: 5K
  • Re-added a small guard/D Class encounter in the Common Area
  • Added Tan versions of the Galil and M24
  • Reduced blur in scopes
  • Reduced optic opacity
  • Improved sight shader
  • Reduced motion blur to mimic a 120FPS shutter speed


[h2]Gameplay[/h2]
  • Re-enabled vending machine achievement
  • Made silo trigger in Oupost Axiom more accurate
  • Made despawning SCP-173-B more reliable
  • Made SCP-173-B’s targeting more reliable
  • Made SCP-173-B take longer to forget
  • Improved SCP-173-B's pathfinding
  • Disabled guard prediction because it looked like 'wallhacks'


[h2]Fixes[/h2]
  • Fixed MK17 Tan not working properly
  • Fixed vending machine-related crashes
  • Fixed crashes due to level streaming
  • Fixed being able to use a vending machine multiple times
  • Fixed motion blur not working on bullet casings
  • Improved performance in some areas
  • Fixed logs being filled with useless warnings
  • Fixed some missing symbols for the Chinese translation
  • Fixed dismemberment meshes being visible in first person
  • Fixed a box being closed when it should be open
  • Fixed some reflection issues in Area-12
  • Fixed guards shooting through walls in the Server Room
  • Fixed some seams and reflection issues in Outpost Axiom
  • Fixed noisy artifacts on terrain
  • Fixed some lighting artifacts
  • Fixed blurry optic reticles in lower graphics settings
  • Fixed pickups having incorrect cosmetics
  • Fixed SCP-173-B trying to go through doors
  • Fixed some issues with doors not breaking
  • Fixed SCP-173-B getting confused once someone spectates
  • Fixed guards deciding to become pacifists
  • Fixed bad spawns in canals
  • Fixed spawns in Server Room