Patch Notes: April 6th - April 14th (V0.9.1.3)
[h2]GAMEPLAY[/h2]
[h2]VISUALS/AUDIO[/h2]
[h2]OPTIMIZATION/FIXES[/h2]
https://store.steampowered.com/app/872670/SCP_Pandemic/
- Fixed some exploits in Wave Survival
- Added a new connecting area to Wave Survival
- Made railings non-walkable
- Made forklifts non-walkable
- Added more zed spawns to Transport Bay finale
- Improved AI look code to anticipate corners
- Added reload configs command
- Added multi-server support for bans
[h2]VISUALS/AUDIO[/h2]
- Added M19x and Stribog mag check
- Updated M9, UMP, and M24 reload
- Updated M9 and AK handling sounds
- Added LAMG reload sounds
- Added dynamic back support for gamepad and keyboards
- Added death and end game audio effects
- Updated lighting
- Added removable side rail covers to the Tavor
[h2]OPTIMIZATION/FIXES[/h2]
- Optimized virtual light manager
- Optimized Server Room area
- Optimized some doors
- Optimized some EQS queries
- Optimized footsteps to spawn less
- Optimized component bounds calculations
- Optimized zed character movement
- Optimized player stat data
- Optimized AI behavior trees
- Optimized animation calculations on higher LODs
- Improved overall character animation performance
- Optimized some miscellaneous things
- Moved zed animation data to C++
- Moved some utility functions to C++
- Moved movement component optimizer to C++
- Removed some unneeded ticks
- Removed some unused mesh components
- Fixed Stribog reload time
- Fixed some animation bugs
- Fixed achievements always being disabled (lmao)
- Fixed AI sometimes rotating weirdly
- Fixed tracers not showing on last ballistics segment
- Fixed third person animation rotating wildly
- Fixed firing animation in third person not playing properly
- Fixed bullet cracks not playing on a listen server
- Fixed modular assets updating during play
- Fixed some performance issues with zeds
- Fixed characters not having LODs properly used
- Fixed arms at higher LOD being misaligned
- Fixed some doors not opening in Wave Survival
- Fixed being able to disable gamepad menu navigation by pressing back on the main menu
- Fixed some main menu buttons not being navigable
- Fixed the controller and keyboard to both interact in tandem with the in-game menu
- Fixed issue with return to menu popup not updating with the gamepad
- Fixed some animation issues
- Fixed scopes filling screen when braced aiming
- Fixed audio quality setting defaulting to text
- Fixed workbenches being broken by trying to interact with them using throwables
- Fixed interaction sometimes showing after death
https://store.steampowered.com/app/872670/SCP_Pandemic/