1. SCP: 5K (Alpha Testing)
  2. News
  3. Patch Notes: April 6th - April 14th (V0.9.1.3)

Patch Notes: April 6th - April 14th (V0.9.1.3)

[h2]GAMEPLAY[/h2]
  • Fixed some exploits in Wave Survival
  • Added a new connecting area to Wave Survival
  • Made railings non-walkable
  • Made forklifts non-walkable
  • Added more zed spawns to Transport Bay finale
  • Improved AI look code to anticipate corners
  • Added reload configs command
  • Added multi-server support for bans


[h2]VISUALS/AUDIO[/h2]
  • Added M19x and Stribog mag check
  • Updated M9, UMP, and M24 reload
  • Updated M9 and AK handling sounds
  • Added LAMG reload sounds
  • Added dynamic back support for gamepad and keyboards
  • Added death and end game audio effects
  • Updated lighting
  • Added removable side rail covers to the Tavor


[h2]OPTIMIZATION/FIXES[/h2]
  • Optimized virtual light manager
  • Optimized Server Room area
  • Optimized some doors
  • Optimized some EQS queries
  • Optimized footsteps to spawn less
  • Optimized component bounds calculations
  • Optimized zed character movement
  • Optimized player stat data
  • Optimized AI behavior trees
  • Optimized animation calculations on higher LODs
  • Improved overall character animation performance
  • Optimized some miscellaneous things
  • Moved zed animation data to C++
  • Moved some utility functions to C++
  • Moved movement component optimizer to C++
  • Removed some unneeded ticks
  • Removed some unused mesh components
  • Fixed Stribog reload time
  • Fixed some animation bugs
  • Fixed achievements always being disabled (lmao)
  • Fixed AI sometimes rotating weirdly
  • Fixed tracers not showing on last ballistics segment
  • Fixed third person animation rotating wildly
  • Fixed firing animation in third person not playing properly
  • Fixed bullet cracks not playing on a listen server
  • Fixed modular assets updating during play
  • Fixed some performance issues with zeds
  • Fixed characters not having LODs properly used
  • Fixed arms at higher LOD being misaligned
  • Fixed some doors not opening in Wave Survival
  • Fixed being able to disable gamepad menu navigation by pressing back on the main menu
  • Fixed some main menu buttons not being navigable
  • Fixed the controller and keyboard to both interact in tandem with the in-game menu
  • Fixed issue with return to menu popup not updating with the gamepad
  • Fixed some animation issues
  • Fixed scopes filling screen when braced aiming
  • Fixed audio quality setting defaulting to text
  • Fixed workbenches being broken by trying to interact with them using throwables
  • Fixed interaction sometimes showing after death


https://store.steampowered.com/app/872670/SCP_Pandemic/