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SCP: 5K (Alpha Testing) News

SCP-173-B Speedrun Giveaway

[h2]Prizes[/h2]
1st Place: $150 Dollars, the original SCP-173-B Plushie, and Area-12 crate 2nd Place: $100 Dollars 3rd Place: $25 Dollars 4th Place: $25 Dollars

[h2]Contest Details[/h2]

To participate. Play a speedrun of the current 0.13 version of SCP:5K, you need to complete both Chapter 1 and Chapter 2 of Area-12 with a fire team of 4 players to qualify. Make sure to record your run on Youtube or on Twitch. Once completed, upload the video or link the video’s url of your run and post the URL on speedrun.com for verification.

The group with the fastest completion time will advance to the semi-finals. In the semi-finals, the winning four man fire team, will split up into two teams and complete Chapter 1 and Chapter 2 and whichever team has the shortest run will reach the finals.

In the finals, the two finalists will compete on the outpost Axiom map to achieve the fastest completion time and determine the plush speed running winner. The first phase of the competition will run from April 8th - April 12th. The semi finals will take place from April 13th- April 14th. The two finalists will have between April 15th to April 17th to submit their final runs.

Please check out our 173-B plushie campaign at https://www.makeship.com/products/scp-173-plush and thanks to Voidspace and the people at Speedrun.com for making this competition a reality.







SCP-173-B Makeship Campaign LIVE!

Hey all, we are happy to announce that SCP: 5K's very own SCP-173-B is now live on Makeship in the form of a plushie!

You can find the campaign link: here.

All Kickstarter Backers who pledged for a plushie as well as previous orders of the plushie will be honored, if this is you then you then no further action needed! Your plushie will be shipped to your address that was recorded at the time.

If you have any questions, concerns, or would like to update your shipping address, please email [email protected]



Update 0.14 + Studio Development // SCP: 5K Devlog #4

Join members of the Affray development team, Boman Modine, Trey Bishop, and Albert Edgell-Taylor as they break down some of the exciting developments coming to SCP: 5K in the upcoming 0.14 update. New weapons, new SCPs, new AI and so much more. Coming in April 2024.

https://youtu.be/6Zgg40RBqxI?si=TEGsgAUWWHYx5__Q

And enjoy some concept art shown in the devlog of some of the upcoming areas:

Watch our newest teaser for some of what's to come in 2024!

The year of 2023 has wrapped up for Affray, and we'll be on break until January. In the meantime, check out our teaser for one of the new SCPs arriving to SCP: 5K in 2024:

https://youtu.be/uZ7thhpzhjE?si=49zPGu6GS-Qj8lsd

From all at Affray, we wish you a happy holidays, see you in 2024!

Patch Notes: 0.13.0.41

https://store.steampowered.com/app/872670/

A new patch for SCP: 5K is out now, fixing the major GPU crash and improving performance in some areas.

[h3]FIXES[/h3]
  • Fixed consistent GPU crash that occurred due to some transient textures and texture updates
  • Fixed 173 breaking doors not networking properly
  • Fixed gore decals not always appearing
  • Refactored some gore code to be more reliable
  • Fixed item pickups not disabling on clients when swapped with nothing
  • Fixed some notifiers from triggering on only the host instead of the interactor's HUD
  • Added door locked and unlocked to translations
  • Fixed enemies spawning in walls in wave survival
  • Added culling to more particle effects
  • Fixed some visual setting updates in main menu
  • Fixed quality preset not applying settings
  • Fixed input window always being password entry
  • Fixed some hitches resulting from errors
  • Fixed a crash in AI suppression
  • Fixed errors in mission item
  • Fixed errors in FPS character death
  • Optimized particle effects and added particle budgets
  • Optimized trees on outpost axiom, resulting in a significant performance improvement

[h3]TWEAKS[/h3]
  • Added console variables for gore level, max points and max points multipliers. These are not currently exposed to the user but may be added to settings at a later date
  • Improved lighting in wave survival
  • Improved gore decal normal mapping
  • Increased default AFK timer