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SCP: 5K (Alpha Testing) News

Upcoming: SCP-Focused Content Push



We'll be making a video soon explaining our broad plans to make this more of a true/notable SCP game. We have a decent lock on the tactical shooter side with Thrill of the Hunt (still an ongoing effort, of course), but its now time to start making this project have a stronger connection to the universe it's built in, now that we have the right people and resources to do it. Stay tuned for the details and the related announcements/teasers to come with this on YouTube - hopefully within a few weeks after the upcoming Thrill of the Hunt update is out.

Will be released as a video on YouTube to elaborate on pretty significant plans.

https://www.youtube.com/c/AffrayStudios

Zombie shooter? Nah.
Generic tactical shooter? Nah.
Tactical SCP game? Ye.


We had to start somewhere, and it's now time to get things rolling. We hope to have our first major SCP-focused update by October. :)

Area 12 V5: Entry Area InDev

Here are the Area 12 V5 efforts that we've gotten ready for the upcoming Early Access update. V5 is a huge task for us, so it has to be done piecemeal. We hope to have a huge amount of Area 12 V5 done by the end of the year, potentially early next.













Sneak Peek: Thrill of the Hunt (Upcoming Update)

The upcoming update will be more tactical shooter-focused, but the next major update we hope to be massively SCP-centric - including new SCPs/Psi-Z, in-game lore, and so on. Anyway, here are some images of what we've been working on! That's what you're here for, we know. :)


[h2]New incoming gamemode: HUNT[/h2]






















The situation on the Early Access update for May ❤️

Affray Interactive (SCP: Pandemic): Now hiring!



Affray is an international team working on the first SCP tactical shooter, SCP: Pandemic. It is currently available through Steam Early Access with over 30,000 units sold so far from its February debut with expectations of far more to follow over the coming months and years. Players and the SCP community at large deserve for this to be the best game it possibly can be with your help!

We are actively looking for talent to expand our remote international team, with plans to start a physical location in 2023 (Washington, US) - where we still plan to offer remote positions in conjunction. We are quickly evolving and are committed to being as community-focused as possible, as it's a fundamental trait of Affray's existence.

To date, we remain committed to helping other development teams, funding creators in the SCP community, and ensuring all of our collaborators are treated with decency.

You can expect:
  • Pay.
  • Easily-visible credit for your work in-game.
  • Portfolio rights.

If you're interested in joining us and helping to pioneer a new ship into these open waters, consider reaching out. We'd love to hear from you. We are still getting started here, Affray has a huge future ahead for everyone. Even if what you do isn't listed here, sending an email won't hurt! Can always be searched for at a later time.

[email protected]