Release Notes for 2.15.1
In this release we focused on fixing bugs that were found during beta and early release of the Cymanti Rework build.
Enjoy!
- Fixed mantis head in chipmunk mode
- Properly display perfection difficulty bonus % in game setup ui
- Aquarion can no longer fertilize tiles with crops on them already (which caused crops to dissapear)
- Updated Cymanti tribe preview
- Moth eggs can no longer swim (preventing them to be pushed into water)
- Aquarion can no longer drain tiles, and others can’t dash drain
- Other tribes can now see how many turns before larva turns to moth
- Larvas can now grow into moths if mind-bent by another tribe
- Moths now properly spawn eggs instead of daggers if mind bent
- Can not swarm swarmed units
- Allow breaking ice under units if they can stand on the tile without ice (flying units, tiles with algae or bridge)
- Changed Cymanti explorer to Ciru bug
- Make sure double attack cannot be used after capturing a city or examining a ruin
- End result screen now show correct number of technologies researched
- Updated localization
- Explorer pathfinding now includes mountains and increased sight range when evaluating which tile to move towards
Enjoy!