Patch Notes 2.0.20.3533
Hello everyone! We've got a new list of patchnotes!
By popular demand, we've increased metal and mountain rates across the board, as well as helped out Xin-Xi and Quetzali by providing them more metal. Please tell us what you think of this change in the comments!
-Zoythrus
Bug Fixes:
- Added map type to game summary and tribe picking
- Fixed an issue that enabled Navalons to capture unowned villages
- Fixed an issue that caused the replay to continue playing behind popups
- Fixed an issue with underflowing currency when upgrading a city beyond level 10
- Fixed an issue where players became a bot’s tribe in multiplayer
- Fixed kick/resign related issues
- Various UI and crash fixes
Balance Changes:
General:
- Mountain spawn rate increased: .15 -> .2
- Metal spawn rate increased: .5 -> .85
Xin-Xi:
- Mountain spawn rate increased: 1.5 -> 2
- Metal spawn rate increased: 1 -> 1.5
Quetzali:
- Metal spawn rate increased: .1 -> 1
By popular demand, we've increased metal and mountain rates across the board, as well as helped out Xin-Xi and Quetzali by providing them more metal. Please tell us what you think of this change in the comments!
-Zoythrus
Bug Fixes:
- Added map type to game summary and tribe picking
- Fixed an issue that enabled Navalons to capture unowned villages
- Fixed an issue that caused the replay to continue playing behind popups
- Fixed an issue with underflowing currency when upgrading a city beyond level 10
- Fixed an issue where players became a bot’s tribe in multiplayer
- Fixed kick/resign related issues
- Various UI and crash fixes
Balance Changes:
General:
- Mountain spawn rate increased: .15 -> .2
- Metal spawn rate increased: .5 -> .85
Xin-Xi:
- Mountain spawn rate increased: 1.5 -> 2
- Metal spawn rate increased: 1 -> 1.5
Quetzali:
- Metal spawn rate increased: .1 -> 1