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Occupy White Walls News

Occupy White Walls is coming SOON(ish)

We know, we know, you are all waiting (patiently?) for THE Steam release. We know it was promised a while ago, but alas, it took longer than expected - Sorry - not an easy job taming the dragon that is Gamedev.

The good news is that the new version is made almost from scratch, it has much improved performance (runs smoother now), a ton of new assets, new design mechanics + a couple of surprises...

Completely re-designing the back-end was a lot of work, because everything is interconnected (in OWW and in life in general, too). But with it came a lot of game-breaking bugs… and with each bug we fixed two more popped up… ¯\_(ツ)_/¯

But today we are happy to announce that Occupy White Walls will launch on Steam Early Access in October! (fingers crossed). If you haven’t wishlisted us already, what’s wrong with you? Go do that already!



What's new in OWW?


So you might be wondering what’s coming up in the new version of Occupy White Walls, we had to remove every (Alpha) gallery in the game after all, so there better be some new stuff coming with the game!

Well, there is. First of all the game runs so much smoother. Like… a lot smoother. We added a bunch more assets to the game as well as a new unlock system and an improved economy system, well more like the basis on which we will continue to build.

Look out on our Steam page for more information in the near future.




A look at new art in OWW


A weird game about art without new art would be even weirder right? Well, we’ve added a good number of new paintings - including some new ‘living’ artists! For example, this particular piece is from Lars Kristoffer Armando Hormander Alvarez, but I’m happy he shortens it to LARSKRISTO. An American from Swedish and Guatemalan origin currently based in Guatemala with an amazing portfolio of works, most of which you can find at his Instagram (and the Steam release of OWW). There will be a lot more of that in the future.



Thank you for your feedback and support


We couldn’t have done this if not for all the amazing enthusiasm feedback you’ve given us over the last few months on Discordand we’re working round the clock to make the game even better than it was yesterday.

See you on the other side (SOON),




Hello Steam!



Hello World! (stranger?)

Whether you heard about Occupy White Walls just now or you’ve been following our adventures in art for a while now we’re happy that you’ve joined us.

And as a way of saying hello to steam we wanted to share some details

When will OWW launch?

We are currently aiming for somewhere in August. But we’re perfectionists and want the game to be in its best shape yet when it launches Early Access. So there’s always a possibility that we have to push that date back a little, we hope we don’t have to - fingers crossed.

We will announce a release date once our Steam client is closer to perfection.

I’ve been involved with the alpha for a while, what will be different?

A lot.

Oh, you want more information? It’s been a couple of months since we released the last update to the alpha. But here’s what we’ve been up to.

We took a look at all the code we had and started tackling the largest optimization issues and bugs we could find, including those you guys have reported to us so far. Not all of them have made it in there but the game should run and feel a lot smoother now.

We made a lot of animation changes including a locomotion system with inverse kinematics, actual jumping, a teleport effect that looks damn sexy if I can say so myself. And one of the biggest additions, and this one is big and important… We finally have added running to the game. YES! No more slow walking in huge galleries. Run till your legs fall off!

Next to that the biggest change is our new economy system (more information about that leading up to release) and quite a few new assets for you to play with.

And that’s all I’m contractually allowed to say to you.

Our community

The community is a big and important part of OWW. It provides us with feedback and I got to know some seriously amazing people through it.

We welcome you to engage with us either here on the Steam Discussions, our own forum over at www.oww.ist and our discord https://discord.gg/kRfkkdy


See you in the game!