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The new Gauntlet Update includes a variety of new features including a new gameplay mode, 12 bonus levels, a set of bug fixes, and mesmerizing new equalizer background.[/p][h2]Gauntlet[/h2][p]Kick the campaign challenge up a few notches with HyperDot’s new Gauntlet mode and see how far you can make it with a limited number of lives. It’s a new twist on the classic campaign that will challenge even the most dedicated players.
[/p][h2]12 Bonus Levels[/h2][p]Each of these 12 stand-alone levels tackle a unique challenge that’ll put your dodging chops to the test. Ambitiously hand-crafted and extra-rude with attitude.
[/p][h2]The Equalizer Background [/h2][p]This new level background is not only beautiful, it reacts to the music of the game.
[/p][h2]Bug Fixes[/h2][p]We’ve been listening carefully to everyone’s feedback and have identified and resolved a number of gameplay issues.
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- [p] Updated coarse angle adjustments in the level editor
[/p] - [p] Deadzone on ice levels is increased to prevent accidental movement from joystick
[/p] - [p] When you test your level from the power up toggle screen, you will now return to the modifiers screen correctly
[/p] - [p] Prevented level editor hotkeys from activating when editing the name of a level
[/p] - [p] Made fixes to Achievement System to unlock achievements more reliably and at the correct times
[/p] - [p] Fixed bug where angles of enemies would change when you copied and pasted other enemy parameters
[/p] - [p] Fixed bug where if you tested from the Power Ups Toggles screen in the level editor you would be stuck
[/p] - [p] Fixed enemy movement speeds sometimes being carried over from previous levels
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[/p][h2]Want to check out the new updates? Check out the streaming schedule below:[/h2]
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[/p][h3]Want to report an issue? Post in the
#game-support channel in
discord.gg/heyglitch or email
[email protected]. [/h3]