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Drakkar Crew News

Steam Deck Compatibility

Update 0.2.7



Update 0.2.7


  1. The first training location for beginners has been balanced.
  2. Added flocks of fishmen that act as raider ships. When the fishmen attack in the sea, their ship is displayed in a boarding battle. Added rewards for winning.
  3. When approaching important destructible objects: zombie obelisk, gates, etc., shown their strength bar.
  4. Balancing the speed of gaining experience by team units. Untrained peasants from villages get an extra point when pumping.
  5. The combat capability of units rises by 1% every day when they did not participate in battles and did not recover after being wounded.
  6. The hero Skald now breaks buildings more quickly with a spear.
  7. Fixed: Berserker did not use his skill on the player's command.
  8. Customize the animations of dodging and blocking by heroes for more responsive control. Removed somersaults when landing from a low altitude. Added the ability to use a sprint dodge.
  9. In the quest about training peasants, the reward now depends on their number.
  10. Fixed parameters of some quests: recommended level, logic, missing options for the development of the conversation.
  11. Improvements to locations in terms of geometry, textures and filling. A dwarf trader has been added to some difficult locations.
  12. Improving the player's ship's pathfinding so that it doesn't sail through the shore.
  13. Wreckage in the sea now does not appear in inaccessible places.
  14. Increased the number of merchant ships. Setting up product prices.
  15. Fixed the limit on the number of items in the last cell of the travel bag.
  16. Various fixes in the interface elements: explanatory captions, larger camp placemarks on the map.
  17. The possibility of renaming units has been implemented.
  18. Corrections in interface texts, item descriptions, dialogs, and localization.
  19. Refinement of the interface for Steam Deck: a larger font in some texts..
  20. Fixed: some armor elements and shields of units were not painted in the player's colors.
  21. Other minor fixes and improvements.

Update 0.2.6



[h2]Update 0.2.6[/h2]

  • Revision of the travel map in terms of the construction of the path by the player's ship. Optimizing performance and adjust the fog display depending on the time of day.
  • Added several new fishman settlements in the Iron Holes area, which can only be completed with an already fairly leveled team.
  • Added fishmen ships that the player can attack in their habitat area.
  • The AI of the ships of raiders, traders, fishmen, fishermen, etc. has been completely redesigned. The raiders can now be attacked when they are connected by combat with another ship.
  • Changed the timing of the issuance of some quests for a more even distribution during the game.
  • Adjusting the strength of the blows of the hero skald for faster destruction of constructions.
  • Setting the activation radius, the number and strength of opponents in some locations. In particular, the location with Ulfbear's mercenaries has been strengthened.
  • Arrows equipped with archers are restored after the battle and are not reset to the base set as before.
  • Adjustment of the assortment of merchant ships.
  • Added new animated event notifications.
  • Fixed the blocking of a part of the squad during battles on locations.
  • Various fixes in the interface elements, including blocked access to the action menu in cut scenes.
  • Improvements to locations in terms of geometry, textures and filling. This is especially true for new locations with fishmen.
  • Improved the team's pathfinding on locations.
  • Adjusting the volume of some sound effects: steps in locations, opening doors. Added some missing sounds when interacting with interface elements.
  • Fixed the output of some hints at the wrong time.
  • Other minor fixes and improvements.

Update 0.2.5



[h2]Update 0.2.5[/h2]

  • New fishmen locations have been added. Added a new type of fishmen - shaman. Added a new armor set for them.
  • Improvements to locations: geometry, textures, filling and path finding.
  • Setting the activation radius, number and strength of opponents in some locations.
  • Various improvements in the interface elements: hints on the hero's skills, removed unnecessary quest labels in the dialog texts, changed the displaying of arrows parameters, icons were added for some interface elements, additional tutorial tips were added.
  • Added animations of drinking potions.
  • Fixed some cases of hero getting stuck on locations.
  • Fixed logic and errors of some quests, including repeated output of dialogs, lack of dialogs while completing quests at the same time.
  • Fixed the display of some armor items on characters.
  • Changed prices for some products.
  • Other minor fixes and improvements.

Update 0.2.4



[h2]Update 0.2.4[/h2]

  • Added a special settlement “Hunter's Camp" for the purchase of improved arrows and spears.
  • An alternative control scheme for the gamepad has been added.
  • Setting the prices of goods and equipment. Increased reward for some quests. Fixed prices for various treatment options for units at the healer.
  • Fixed: amulets did not disappear from the store after purchase and the player could sell his amulets indefinitely.
  • Tags of available quests have been added to the menu of settlement buildings and dialog response options.
  • Improvements to locations in geometry, textures and filling. Fixed some cases of hero getting stuck.
  • The ships of the raiders also sink when attacking the player and losing.
  • Various fixes in the interface elements: displaying the distance on the map, scaling the contour map, the size of some elements, displaying missing names of quest characters, framing killed enemies, text overlay, size and position of hints.
  • The animations of Emily and Ulvar have been improved: now the heroes have time to strike on the jump.
  • Fixed duplication of units when selecting them to the squad.
  • Fixed a bug when trying to use a missing healing potion and trying to use a potion found at the arena.
  • Fixed some cases of wrong ship's pathfinding through the shore.
  • Fixed: barrels were broken at the moment of the swing of the hero.
  • Fixed: when using the spear lunge skill Emily often missed (passed through enemies).
  • Fixed multiple sound reproduction near doors and gates, duplication of the sound of a new day when passing between areas on the map.
  • Refinement of the interface for Steam Deck.
  • Other minor fixes and improvements.