Updates 0.0.19.7-0.0.19.13

Hello gourmets!
We have reworked the controls, added a new weapon, improved the game’s graphics, interface, animation, and that’s not all we have on our plate today!
We have reworked the controls, added a new weapon, improved the game’s graphics, interface, animation, and that’s not all we have on our plate today!
Update 0.0.19.15
Specific stamina parameters have been changed:
- Previous to this update, stamina wasn’t being restored in the air. This has now been fixed - stamina will be restored now in the air half as fast as the normal state of the character.
- Stamina will be restored under water in the same way and at the same speed as the normal state of the character.
Update 0.0.19.13
Following control issues have been fixed:
- added ability to bind more than one key to same action (third column in control settings)
- W+W and Shift are both now working as sprint (in default settings)
- 'X' / 'Z' are both now working as crawl (in default settings)
- added ability to bind some actions ("axis"), such as "look-left"
Update 0.0.19.13
New weapons
- M1 Bazooka rocket launcher
- SSAO
- Improved texture filtering
- Indoor reflection probes
- Droplets on-screen effect
- Added blood on screen effect when a player has been damaged.
- Added red tint to screen on low hitpoints.
- Added water droplets on screen after getting out of the water.
- Added new eating progress indicator
- Added eating animation.
- Eating is now interrupted when you sprint or shoot.
- Painting sprays now have a cooldown of 1 second.
- New icons for perks and food.
- Added pie menu with options to control boombox, use gestures and sprays.
- Reworked kill log.
- Reworked all controls, for both gamepads and keyboard/mouse.
- Increased damage of M1. Carbine bullet.
- Reworked recoil on all guns.
- Improved animation and handling of guns in crawling position.
- Stamina is now not recovering when jumping in aim and climbing.
- Added ability to move with an opened inventory.
- Fixed a bug when shell in rocket launcher was drawn inside launcher even after it has been shot.
- Fixed inability to shoot after switching firing modes while firing.
- Fixed a bug when sprint canceled grenade throw animation after which grenade was attached to the thrower and killed him.
- Fixed grenade trajectory. It’s now predictable and shows correctly where you’ll throw a grenade.
- Fixed smoke grenades being able to work while under water.
- Fixed a bug when MG.42 could be too loud.
- Fixed a bug when the game could freeze for several seconds after taking a screenshot.
- Fixed a bug when items from fridge could be spawned inside walls.
- Fixed small regeneration on low hitpoints.
- Fixed stamina regeneration in vehicles. Now it correctly regenerates there.
- Fixed disappearance of trees on large and medium distances after graphics driver reset.
- Fixed a lot of client crashes.
- Improved game client performance.