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  3. Meet the new season and major update — “Glitch”!

Meet the new season and major update — “Glitch”!

In the new season you can look anew at the leveling of your champions, the look of your weapons, the first minutes of the game... In general, there will be a lot to look at!

Eva Woods and her ability ‘Mind Games’




A new Champion arrives in the game, the multi-faced Eva Woods. The daughter of a fortune teller, who had mastered the art of pretense and deception since childhood. A successful swindler posing as a rich orphan, a lost child or whoever, easily radically changing her appearance and manners.

[previewyoutube][/previewyoutube]

Obviously, Eva once again had to adapt to the constantly changing environment and use her ability to acquire any shape in the merciless games of F.O.A.D.

[h2]Main changes[/h2]

  • Added a new Champion, Eva Woods.
  • Added lobby with a mini-map for choosing your own spawn point at the beginning of a game.
  • All champions now have a new leveling system. Bonuses in their progression are now shown in the game inventory.
  • The first use of the champion's ability in a game is free and available immediately when the champion appears in the world.
  • Added skins for weapons as follows:

    • FG 42
    • MP 40
    • AKM
    • Barrett m82a1
    • Nickel Plated Colt M1911A1
    • PTRS 41
    • Kar98k
[h2]Interface[/h2]

  • The large game map is now automatically centred and scaled as the area shrinks.
  • Added animation of Bokor's zombies rising from the ground.
  • Fixed the Battle Pass menu display on ultra wide monitors.
[h2]Sound[/h2]
Updated sound effects for weapons: Mosin M91 "Infantry", Mosin M91/30 sniper rifle, PPD-34/38, SVT-40, PTRS 41, DP-27, PPS-42, AVS 36, MP 40, MG 42.
[h2]Other changes[/h2]

  • Bokor's zombie bodies now remain inert instead of disappearing when teleported, and in the new location zombies crawl out from under the ground.
  • Added a new village location in Team Brawl mode.
  • Nagant and mortars removed from the game.
  • Vending machines will now distribute items in front of them.
  • All tombstones are now invulnerable for the first 2 seconds. Clyde will no longer blow himself up on an exploding barrel by waving his arms around without looking.
  • Tombstone Barrel now burns gradually and only explodes when the fire reaches full strength.
  • Smoke grenades can now be kicked away in the same way as other grenades.
  • Bram van Helsing can now whilst in the bat’s shape:

    • fly into windows, starting at medium size;
    • get out of the water, not just swim;
    • look around while flying.


  • Changes in the Bokor's zombies' behaviour, now they:

    • no longer push Bokor;
    • gather around him indoors;
    • no longer flicker underfoot when Bokor is looking around.

  • Changed Warrior Spirit mechanics: now all souls in a kill are credited at the time of the kill, instead of being divided in proportion to the tombstone.
  • Changed the visual presentation of level loading before the display of screenshots and hints: instead of clouds now the red northern lights.
  • Improved "Practice" mode, on the map have been added:

    • all kinds of fridges;
    • slot machine along with money for it;
    • vending machines;
    • bags;
    • artifacts;
    • a jetpack (hidden on the nearest tower);
    • several secret places for the most curious (military equipment park, fuel depot, campfire on the mountain, ambush fighter).
[h2]Fixes[/h2]

  • The sight is no longer displayed if the hero is in a vehicle with the selected melee weapon.
  • Fixed a bug that didn't allow throwing away sights installed on the weapon (the removed sight was added to the inventory).
  • Fixed a rare bug with tombstones vulnerable only to shots at their base.
  • Fixed a bug that allowed a player to be underwater without expending any oxygen supply.
  • Fixed breaking crossbow bolts through windows without detonating.
  • Fixed the possibility of crashing to death into the bottom of any body of water at high speed when using the Water Creature spirit and the Flood Ritual.
  • Fixed cigar action lag when getting out of Bram van Helsing's ability.
  • Camera in observer mode no longer freezes when switching.
  • Reduced the chance of camera switching issues in Observer mode, where the camera would drop below ground level or fly through terrain.
  • Tomb traps now give experience when you destroy them, not when you set them.
  • Tomb traps now trigger when destroyed by a vehicle.
  • Bram van Helsing's minion no longer appears when incarnated into bats.
  • Targets detected by Sin's ability are now displayed on the map.
  • Improved boat behaviour during the Moon Gravity Ritual.
  • Invisible Ocelot no longer takes drowning damage when underwater.
  • Increased during the Flood Ritual water level no longer interferes with takeoff on the jetpack.
  • Hearts now have higher pickup priority than other loot.
  • Distance is now indicated below the marks.
  • Marker is now displayed when a hex bag hits the target.
  • Recovery of health in the vending machine is now instant.
  • Different types of weapons now have their own on-screen sight.
  • Removed the shaking when hitting a player with the second and subsequent bullets in the burst.
  • Removed the narrowing of zones on the map when taking off upwards on the jetpack.