Minor Release
Quest 2 90Hz Native!
Quest 2 players can now enjoy a smoother experience with native 90Hz mode for the Quest. If you have increased your graphics settings under 72Hz mode, you may want to revisit them in Settings > Visuals > Advanced Graphics Settings.
Bug Fixes / Improvements
As always we welcome your feedback and bug reports on our Official discord server (Invite: http://discord.synthridersvr.com). Please use #bugs-report to make sure that we see your feedback.
If you want to support the development of Synth Riders, we really appreciate reviews left on the Steam/Oculus Store!
Quest 2 players can now enjoy a smoother experience with native 90Hz mode for the Quest. If you have increased your graphics settings under 72Hz mode, you may want to revisit them in Settings > Visuals > Advanced Graphics Settings.
Bug Fixes / Improvements
- Fixed detection of sequences of gold notes that were sometimes dropping, particularly at 2x Note Jump Speed (thanks Xrayxout)
- Notes on the end of the rail will now show their scores separately, rather than over the top of the rail score.
- Exit confirmation window now appears above the exit button.
- The laser pointer was passing through some buttons, this is now fixed.
- In Multiplayer, if the host selects 3x Note Jump Speed with a Quest player in the room, the Quest player will have their score reflected correctly at the maximum 2x Note Jump Speed available (thanks stfx)
- Corrected extended character for “It Ain’t Right” and artist credits for “Calling Out”
- Upgraded Unity version with minor typeface changes
As always we welcome your feedback and bug reports on our Official discord server (Invite: http://discord.synthridersvr.com). Please use #bugs-report to make sure that we see your feedback.
If you want to support the development of Synth Riders, we really appreciate reviews left on the Steam/Oculus Store!