Update 2.3.2a14
[h3]Hey Riders, happy Synthtober![/h3]
We're back with another update that continues the graphical enhancements we started with the last release.
Before jumping into it, we want to remind you about our giveaway. If you haven't yet, you can still enter our Gleam draw to win an Oculus Quest 2! https://gleam.io/EaGcj/synthtober
This is not the only treat we've prepared for you as a part of the month-long Synthtober Fest celebration. Head here to see the full program: https://synthridersvr.com/fest
[h3]In this update:[/h3]
Effects Control Options (PCVR)
In Settings > Visuals > Effects, Flash & Particle Effects now each have three levels - Off, Normal and Intense. Flash effects have some new post processing which can make them very intense, particularly if you’re using higher Neon settings!
We also know some players may love the way particles look on screen or in their mixed reality views, but don’t enjoy them inside the headset as much when trying to play fast songs! So we’ve added the ability to control whether particles are seen on the headset & screen, just the screen or just the headset in the new Settings > Visuals > Effect Display section.
Settings Changes
We’ve done some housekeeping inside the Settings menu to make way for some extra options!
As always we welcome your feedback and bug reports on our Official discord server (Invite: http://discord.synthridersvr.com). Please use #bugs-report to make sure that we see your feedback.
[h3]If you want to support the development of Synth Riders, we really appreciate reviews left on the Steam Store![/h3]
We're back with another update that continues the graphical enhancements we started with the last release.
Before jumping into it, we want to remind you about our giveaway. If you haven't yet, you can still enter our Gleam draw to win an Oculus Quest 2! https://gleam.io/EaGcj/synthtober
This is not the only treat we've prepared for you as a part of the month-long Synthtober Fest celebration. Head here to see the full program: https://synthridersvr.com/fest
[h3]In this update:[/h3]
Effects Control Options (PCVR)
In Settings > Visuals > Effects, Flash & Particle Effects now each have three levels - Off, Normal and Intense. Flash effects have some new post processing which can make them very intense, particularly if you’re using higher Neon settings!
We also know some players may love the way particles look on screen or in their mixed reality views, but don’t enjoy them inside the headset as much when trying to play fast songs! So we’ve added the ability to control whether particles are seen on the headset & screen, just the screen or just the headset in the new Settings > Visuals > Effect Display section.
Settings Changes
We’ve done some housekeeping inside the Settings menu to make way for some extra options!
- Settings > Visuals controls how things look to you and others when you play
- Lighting, particles & effects configurations (levels and where they display)
- Game display window configuration options (avatars, camera options, overlays).
- Advanced graphics options
- Lighting, particles & effects configurations (levels and where they display)
- Settings > Interface controls how you interact with the game itself
- Game interface elements (toggles for flyoffs, counters & game HUD elements)
- Pointer hand selection
- YUR watch controls
- Game interface elements (toggles for flyoffs, counters & game HUD elements)
- Texture improvements to address performance specifically in “Rise of the Phoenix” stage. Huge thanks to Xrayxout for your help optimising and testing Quest 1 performance!
- Some players were unable to take advantage of the custom song caching, this is now resolved. Thanks to Dr_Ambiguous, Wargus, LootChute, secove, Smarmybweeble & MiMiXis for helping us find, solve & test this one!
- Fixes to scores & accuracy display in Challenges screen - thanks to Zekses & MiMiXis
As always we welcome your feedback and bug reports on our Official discord server (Invite: http://discord.synthridersvr.com). Please use #bugs-report to make sure that we see your feedback.
[h3]If you want to support the development of Synth Riders, we really appreciate reviews left on the Steam Store![/h3]