Glassbreakers - Patch 2.1 Notes
[p]This morning, we pushed a small patch with some fixes and improvements. Here are the notes:[/p][h2]Creator Tool[/h2]
- [p]Moved Creator Tools save state into its own JSON file.[/p]
- [p]Added “Auto Launch Enabled”, allowing you to prevent the Creator Tools web panel from appearing on game launch.[/p]
- [p]Updated the in‑VR current‑camera‑name UI and added a toggle to show/hide it.[/p]
- [p]Enabled editing of all default spectator cameras placed in a map.[/p]
- [p]Made the camera‑selection Web UI more compact so it fits on a single screen.[/p]
- [p]Spectator cameras now only display for the map you are currently on.[/p]
- [p]Added a toggle to enable or disable right‑thumbstick camera cycling.[/p]
- [p]Added a spectator UI scaling slider.[/p]
- [p]Added a “Reset to Defaults” button in the Web UI.[/p]
- [p]Fixed an issue where spectator window resolution would reset in pre‑ and post‑match screens.[/p]
- [p]Fixed an issue where the spectator UI appeared in tutorial maps.[/p]
- [p]Fixed an issue where the pause menu would turn the VR screen black when a spectator camera was active.[/p]
- [p]Fixed camera names resetting when adding a new camera.[/p]
- [p]Fixed Gamma correction in the spectator UI (previously too dark).[/p]
- [p]Fixed an issue where some player masks were not displaying correctly in the spectator camera in the Lobby.[/p]
- [p]We have implemented several fixes to improve overall stability and reduce crashes.[/p]