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Glassbreakers: Champions of Moss News

Glassbreakers - Patch 1 Notes

[p]Hello Breakers, and welcome to the first Glassbreakers patch! We have been keeping a close eye on your feedback about matchmaking, balance, and progression since Glassbreakers released a couple weeks ago. Today, we are taking the first step in addressing some of the concerns you’ve had around finding Ranked matches against other players. Let’s get right into it.[/p][p][/p][h2]Matchmaking[/h2][p]Since launch, one of the primary pieces of feedback we’ve heard from some of you is that getting into Ranked matches with other players can be a challenge. While we feel that having a bot fallback system in place is important to keep matches flowing and queue times low, we also recognize that it needs some fine-tuning to better serve the competitive community. This is why we’re introducing adjustments to how these bot fallback rules are applied.[/p][p][/p][p]As your rank increases, matchmaking will now spend a little more time searching for a worthy opponent for you to match against. This means newer players will be able to jump into matches quickly and start building experience, while higher-ranked players will still find competitive games that reflect their skill level. Each rank adds a small amount of time to your queue while loosening restrictions on who you can be matched with. These changes should improve the experience for players who are just starting out as well as those who are at higher ranks.[/p][p][/p][p]This is our first step towards improving matchmaking, and we will continue to refine it with your feedback. Please continue sharing your experiences in Discord - we are committed to making Ranked a fun, rewarding experience, regardless of what skill level you’re currently at.[/p][p][/p][h3]Matchmaking Changes[/h3]
  • [p]The time you spend waiting in queue before being placed into a bot match has been increased. [/p]
  • [p]Match ranges have been expanded at higher ranks to improve queue times.[/p]
[p][/p][h2]Creator Tools[/h2][p]Over the course of development, we dug deep into the biggest pain points confronting creators when streaming VR games to their communities. What we found was that unlike flat games, VR can create cybersickness for some viewers; spectate cameras are often lacking; viewers can struggle to understand what is going on; and setups can be complex and challenging to navigate while in a headset. The very things that make VR such a unique experience become a detriment when it comes to content creation.[/p][p]
So for Patch 1, we are thrilled to announce the addition of Streamer Tools. Here is a brief overview of some of the tools you can enable when playing on PCVR/SteamVR:[/p]
  • [p]Smooth first-person POV for an easier-to-watch perspective.[/p]
  • [p]A new spectator overlay UI to show match stats.[/p]
  • [p]Custom spectator camera placements in both the Lobby and match.[/p]
  • [p]Cycling camera controls supported via WebUI, controllers, and the Elgato Stream Deck.[/p]
[p]For more information on how to enable and utilize Streamer Tools, please visit our handy dandy guide here. [/p][previewyoutube][/previewyoutube][h2]Bug Fixes[/h2]
  • [p]Fixed an issue where group move had an unintended offset.[/p]
  • [p]Fixed an issue where Djain could not target Glass/Sway stone with his ability.[/p]
  • [p]Fixed an issue where double-tapping a champion with a move input would trigger their ability.[/p]
  • [p]Fixed an issue where no cancel button appeared when confirming to leave a party.[/p]
  • [p]Fixed a visual issue where AI in ranked matches would equip gear but no icon appeared on the champion that received the gear.[/p]
  • [p]Fixed an issue where no audio played when using Virtual Desktop.[/p]
  • [p]Fixed an issue where the store button did not animate correctly in the lobby.[/p]
  • [p]Fixed an issue where mastery progress was not saved if a player crashed when returning to the lobby.[/p]
  • [p]Added tutorial text for opening the pause menu while playing on Steam.[/p]
  • [p]Fixed readability issues with text in non-English languages.[/p]
  • [p]Fixed an issue where AI could equip unreleased cosmetic items.[/p]
  • [p]Fixed an issue where AI bots did not display a rank reflective of the player in fallback matchmaking.[/p]
  • [p]Fixed an issue where players could get stuck on a black screen during the pre-match transition.[/p]
  • [p]Applied minor art fixes to banners (removed placeholder crests, adjusted meshes that were clipping into other elements, etc.).[/p]
  • [p]Increased the resolution of UI art shown on the settings panels for various game modes.[/p]
  • [p]Fixed alignment of masks on the mask spindle and display dummy.[/p]
  • [p]Fixed localized text sizing issues across various languages.[/p]
  • [p]Fixed an issue where the icon used for “pinch and drag up” commands in hand-tracking controls was misaligned with the sliding track.[/p]
  • [p]Improved the group move portion of the tutorial.[/p]
  • [p]Improved wording for the group move in Apple Vision Pro tutorials.[/p]
  • [p]Improved wording and visuals for opening the pause menu in the Apple Vision Pro tutorial.[/p]
  • [p]Improved messaging when a player attempts to play Apple Vision Pro with Hand Tracking disabled.[/p]
  • [p]Fixed a bug that could disable Apple Vision Pro Hand Tracking gesture detection in certain circumstances.[/p]
[p]
As always, we are reading your feedback and experiences, so do not hesitate to drop your thoughts into our Discord. Thank you all for your continued passion and commitment. We’ll see you in the Arena.[/p][p]
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Glassbreakers is Now Available!

[p]Snuggle up, Squad! Today, we’re launching Glassbreakers, Polyarc’s most ambitious project yet. Glassbreakers is a fast-paced, tactile, competitive strategy game set within the enchanting world of Moss. Whether you played during Early Access and Open Beta or you’ve never heard of Glassbreakers until now, we are glad you’re here. For a limited time, you can pick up Glassbreakers for 20% off. [/p][p][/p][p][/p][p][/p][h2]About Glassbreakers[/h2][p]Glassbreakers is a competitive VR action-strategy game set in the enchanting world of Moss. Players assemble squads from a dynamic roster of 12 fantastical Champions and battle across four immersive, strategically distinct arenas in real-time 1v1 or 2v2 matches where every move matters. Designed for short jump-in-jump-out sessions toward long-term mastery, Glassbreakers blends tactical depth with fast-paced action, giving players the thrill of outsmarting opponents while climbing the ranks to prove their skill and rise to legend.[/p][p][/p][p]Players build their dream squad by picking three Champions from a roster of twelve unique Champions, each with their own abilities, roles, and personalities. Once the match begins, you’ll test your competitive prowess: move across a hex-based board, capture objectives, outmaneuver your rival, and clash in fast-paced combat. Your goal is to break the enemy’s Glass before they have a chance to shatter yours! Win or lose, every match earns you experience to level up mastery tracks, unlocking fresh Champions to command as well as cosmetics that show off your unique style.[/p][h2]
Reddit AMA Tomorrow[/h2][p]To celebrate, we’re hosting a Reddit AMA on /r/OculusQuest tomorrow, November 14, starting at 12PM PST / 3PM EST / 9PM CEDT. Bring your questions about Glassbreakers, game development, and crafting immersive worlds in VR. We can’t wait to see you there![/p][p][/p][p][/p][h2]
Thank You![/h2][p]We can’t wait to hear what you think, so don’t be a stranger. Join our community in the Polyarc Discord! The Arena awaits – now is your time to rise to legend.[/p][p]Join the Community![/p][p]
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Glassbreakers Releases November 13th!

[p][/p][p]Mark your calendars, Breakers!

We’re thrilled to announce that Glassbreakers launches November 13th on Meta, Apple Arcade, and Steam! Players purchasing on Steam will receive a special discount for purchasing the game on launch. [/p][p]
👀 Want a sneak-peek? If you’re using a Quest 3|3S, join us for a special Glassbreakers Preview Weekend from October 24-26. Sign up now![/p][p][/p][p]💝 Early Access & Open Beta players on Steam will receive Glassbreakers and the Founder Pack – including an exclusive mask, banner, and emblem – for free as a thank you for your passionate support.[/p][p]
Thank you all for your passion, patience, and belief in Glassbreakers. We can’t wait to see what the future holds! [/p][p][/p][p]Read All the Details[/p]

Inside the Arena: Live Gameplay and Dev Deep Dive!

[h2]Inside the Arena with Glassbreakers Devs[/h2][p][/p][p]Join Polyarc Creator @Brady_Litzinger as he dives into some matches of Glassbreakers and stay tuned after the gameplay for our development deep-dive, hosted by Polyarc Creator Live Open Mike! Have a question? Drop it in the comments and we'll be happy to answer!
[/p][h2]Looking For Exclusive Glassbreakers Content at Launch?
[/h2][p]The Vanguard is now recruiting in the Polyarc Discord! The Vanguard is a members-only club for our most passionate community members.[/p][p]It’s part elite club, part referral system, part secret society: designed to reward players who bring their friends into the arena and participate in exclusive in-game and community activities.[/p][p]Every month, a limited number of new members will be admitted. Once inside, you’ll have direct access to special Discord channels, access to earn physical merch, and secret quests that only the Vanguard can take on.[/p][p]The first 1000 Vanguard members will also receive the Elite Vanguard in-game cosmetic mask. All Vanguard members will receive this mask as Discord flair. [/p][p][/p][p]Apply For the Vanguard[/p][p][/p][p][/p][p][/p]

Glassbreakers - Development Blog #4

[p]Snuggle up, Squad! It's your friendly neighborhood community manager, Kristen! Today, I am excited to reveal the second previously unrevealed Champion coming to Glassbreakers: Djain, the Gambler! To get to know our beloved Gambler better, I spoke with our talented writer, Shauna, and our design director, Chris Bourassa, to get a sense of who Djain is, their motivations, and what they bring to Glassbreakers.
[/p][h3]The Diary of Djain[/h3][p]A smirk curls on Djain's lips as they slowly roll a set of dice between each finger. "You're in too deep," Djain says, "but I can make you an offer you simply can't refuse."[/p][p]Meet Djain: an immortal, silver-tongued devil who loves games of chance and Faustian bargains. You've never met them before. Not in Moss or any bedtime story you were told. Perhaps you heard of them in whispers—half-forgotten tales of a trickster who showed up when things have gone awry... or very, very interesting.[/p][p][/p][p]Djain is a Starthing, a mysterious, fairy-like being dwelling on the edge of myth and legend. If you played either Moss games, you may recall Aderyn, who gave players their first glimpse at Starthings. While Aderyn was bound by a curse and caught in a rather unique position, Djain feels little empathy or interest in the concerns of mere mortals. For Djain, the rules of life and death do not apply. After all, a mortal's lifespan is but a blink for Djain.[/p][p][/p][h3]The Devil You Don't Know[/h3][p]When we set out to build the roster for Glassbreakers, we knew we wanted a wide spectrum of personalities, from the purest of hearts to the villainous. Djain is the villain you love to hate, or hate to love.[/p][p]Djain stands out narratively because they operate from a different frame of reference than any other Champions. While mortals are concerned about winning, losing, or surviving another day, Djain doesn't have the same existential weight that the awareness of mortality brings.[/p][p]Djain may also (👀) have some history with other Champions. Without spoiling too much, there are a few rare VO lines between Djain and Brel, hinting at a murky, complicated history. In a way, it feels as if Djain has always been behind the scenes, playing games and pulling at threads, and only now is stepping out from the shadows.[/p][p]We look forward to you finding the other narrative Easter-eggs sprinkled throughout. Let's just say... some games are never finished.[/p][p][/p][h3]The Making of a Trickster[/h3][p]From the beginning, we wanted Djain to feel different. After all, they are a slick, silver-tongued immortal who uses their charm and the irresistible urge to gamble with chance to toy with their target. While we were casting Djain, we provided the voice actors with a cheat sheet—a mix of references that spoke to their chaotic, theatrical energy. Some of our favorites included The Devil from The Imaginarium of Doctor Parnassus, the Grinch, Gambit from X-Men, and Two-Face from the DC Batman universe.[/p][p][/p][p]Through these reference points, we landed on who Djain is today: a devilish Starthing who can flip from silky to sinister in a heartbeat.[/p][p][/p][h3]Djain's Addiction[/h3][p]While most Champions operate with careful planning, Djain leans into their lucky side. They are the master of their universe, creating and solving their problems exactly when and how they need it. A ranged Champion with plenty of utility, Djain is excellent at everything you could need. When luck is on Djain's side—when the stars truly align—the momentum of the fight shifts and suddenly, they're ahead of the game. And when it's not? Well, that's when a true gambler shows how good they really are.[/p][p]Djain isn't for everyone, but their unpredictability makes them interesting to play if you thrive in that environment. If you're a player who prefers control, predictability, and an airtight strategy, Djain might test your patience. However, if you thrive in chaos, love thinking on your feet, and prefer high-risk/high-reward moments, Djain may be perfect for you.[/p][p]Each of Djain's three outcomes are powerful in the right hands, and mastering them means not just hoping for the best, but knowing exactly what to do when things are not going your way. The best Djain players are those who can turn uncertainty into pressure.[/p][p]Now it's your turn. Will you draw a card? Or do you prefer to roll the dice? Either way... give the devil their due when they make you question all the rules.[/p][p][/p][h3]Looking Forward[/h3][p]We can't wait to see what clutch plays you have up your sleeve with Djain on the field. There's nothing better than experiencing that rush when Lady Luck is on your side, and Djain enables you to have those moments. When the gamble pays off and you rapidly close out a game or flip a team fight? That's the best feeling there is.[/p][p][/p][p]May the Glass break your way.[/p][p]
- Kristen C, Community Manager 🌿
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