Feature Spotlight: Enemies
Obviously a big part of the dungeon are the enemies you are going to fight. Each floor you go up adds a new type of enemy and increases the chance of spawning stronger variants.
In general enemies give gold and experience. They have all combat stats your character would also have, e.g. armor, crit. chance, health regen. Some enemy types can also use abilities.
Enemies gain 1 level per floor, which increases their health, armor and damage. Some item properties, like armor penetration, become more useful in later floors, so plan accordingly.

There are 4 rarity variants of enemies, normal, magic, rare and legendary. Higher rarity enemies gain additional abilities, give more gold and exp. and can drop items.

In general enemies give gold and experience. They have all combat stats your character would also have, e.g. armor, crit. chance, health regen. Some enemy types can also use abilities.
Enemies gain 1 level per floor, which increases their health, armor and damage. Some item properties, like armor penetration, become more useful in later floors, so plan accordingly.

Rarity variants
There are 4 rarity variants of enemies, normal, magic, rare and legendary. Higher rarity enemies gain additional abilities, give more gold and exp. and can drop items.
