Development Progress #2 - Masteries
The update this month is going to be delayed, because it adds quite a bit of new features, that are not ready yet.
Currently I am working on adding more depth to combat and character customization.
There is one mastery layout per weapon type. Every mastery has its own level. You gain exp. in the mastery you currently use. There are 4 active skills, that are unlocked based on your level.
Additionally there are 21 passive nodes that will modify the active skills. The right bar shows the level needed to gain a skill point, to be used to unlock a passive node. In total you can get 10 skill points.
This is all work in progress and may be further adjusted.

Currently I am working on adding more depth to combat and character customization.
There is one mastery layout per weapon type. Every mastery has its own level. You gain exp. in the mastery you currently use. There are 4 active skills, that are unlocked based on your level.
Additionally there are 21 passive nodes that will modify the active skills. The right bar shows the level needed to gain a skill point, to be used to unlock a passive node. In total you can get 10 skill points.
This is all work in progress and may be further adjusted.
